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Server-less cashless gaming systems and methods

  • US 7,618,324 B2
  • Filed: 04/22/2005
  • Issued: 11/17/2009
  • Est. Priority Date: 06/05/2002
  • Status: Expired due to Fees
First Claim
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1. A method for metering games played by a player on a network including a plurality of networked gaming terminals, the method comprising the steps of:

  • storing meters of the player in a first gaming terminal of the plurality of networked gaming terminals on which the player initiates a gone, each gaming terminal of the plurality of gaming terminals being configured to enable the player to play a game thereon;

    updating the stored meters according to an outcome of the game on the first gaming terminal;

    responsive to the player initiating a game on a second gaming terminal, the second gaming terminal broadcasting to each of the plurality of networked gaming terminals, over the network, a request to acquire the meters of the player from whichever of the plurality of networked gaming terminals is the first gaming terminal in which the meters of the player are stored;

    responsive to the broadcast request, the first gaming terminal initiating a transfer, over the network, of the updated stored meters from the first gaming terminal to the second gaming terminal;

    storing the transferred meters in the second gaming terminal, andenabling game play on the second gaming terminal using the transferred and stored meters.

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