Haptic graphical user interface for adjusting mapped texture
First Claim
1. An apparatus for adjusting a texture within an arbitrarily-shaped user-defined region of a surface of an arbitrarily-shaped three-dimensional virtual object, the apparatus comprising:
- (a) a memory for storing a code defining a set of instructions; and
(b) a processor for executing the set of instructions,wherein the code comprises a graphical user interface module adapted to provide a three-dimensional rendered in three-dimensional object space, the element comprising at least one active location for adjusting the texture, wherein the texture is mapped onto the arbitrarily-shaped user-defined region of the surface of the arbitrarily-shaped three-dimensional virtual object without using geometric projection, wherein the user-defined region is less than the entire surface of the three-dimensional virtual object, and wherein the three-dimensional graphical user interface element is operable to adjust the mapped texture within the arbitrarily shaped user-defined region of the surface without affecting a contiguous portion of said surface outside said user-defined region.
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Abstract
The invention provides techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation of the mapped texture. The techniques feature an energy minimization scheme in which distances between points on the surface of the three-dimensional virtual object serve as set lengths for springs connecting points of a planar mesh. The planar mesh is adjusted to minimize spring energy, and then used to define a patch upon which a two-dimensional texture is superimposed. Points on the surface of the virtual object are then mapped to corresponding points of the texture. The invention also features a haptic/graphical user interface element that allows a user to interactively and intuitively adjust texture mapped within the arbitrary, user-defined region.
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Citations
44 Claims
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1. An apparatus for adjusting a texture within an arbitrarily-shaped user-defined region of a surface of an arbitrarily-shaped three-dimensional virtual object, the apparatus comprising:
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(a) a memory for storing a code defining a set of instructions; and (b) a processor for executing the set of instructions, wherein the code comprises a graphical user interface module adapted to provide a three-dimensional rendered in three-dimensional object space, the element comprising at least one active location for adjusting the texture, wherein the texture is mapped onto the arbitrarily-shaped user-defined region of the surface of the arbitrarily-shaped three-dimensional virtual object without using geometric projection, wherein the user-defined region is less than the entire surface of the three-dimensional virtual object, and wherein the three-dimensional graphical user interface element is operable to adjust the mapped texture within the arbitrarily shaped user-defined region of the surface without affecting a contiguous portion of said surface outside said user-defined region. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. An apparatus for adjusting a texture within an arbitrarily-shaped user-defined region of a surface of an arbitrarily-shaped three-dimensional virtual object, the apparatus comprising:
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(a) a memory for storing a code defining a set of instructions; and (b) a processor for executing the set of instructions, wherein the code comprises a haptic graphical user interface module adapted to provide a three-dimensional haptic graphical user interface element rendered in three-dimensional object space, the element comprising at least one active location for adjusting the texture, wherein the texture is mapped onto the arbitrarily-shaped user-defined region of the surface of the arbitrarily-shaped three-dimensional virtual object without using geometric projection, wherein the user-defined region is less than the entire surface of the three-dimensional virtual object, and wherein the three-dimensional graphical user interface element is operable to adjust the mapped texture within the arbitrarily shaped user-defined region of the surface without affecting a contiguous portion of said surface outside said user-defined region, and wherein the at least one active location is associated with haptic feedback. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36)
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37. A method for adjusting a texture within a user-defined region of a surface of a three-dimensional virtual object, the method comprising the steps of:
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(a) displaying a three-dimensional graphical user interface element in three-dimensional object space, the element comprising at least one active location for adjusting a two-dimensional texture within an arbitrarily-shaped user-defined region of a surface of an arbitrarily-shaped three-dimensional virtual object, wherein the user-defined region is less than the entire surface of the three-dimensional virtual object, and wherein the three-dimensional graphical user interface element is operable to adjust the mapped texture within the arbitrarily shaped user-defined region of the surface without affecting a contiguous portion of said surface outside said user-defined region; and (b) adjusting the texture according to a user manipulation via a graphical user interface device at the at least one active location, wherein the adjusting of step (b) comprises modifying a transformation matrix used in mapping points on the surface of the virtual object to points on the texture without using geometric projection. - View Dependent Claims (38, 39, 40, 41, 42, 43, 44)
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Specification