System and method for mapping results from sporting events to game inputs
First Claim
Patent Images
1. A method, comprising:
- receiving by a computing system from a plurality users via client devices in use by the users a plurality of bets on a game, wherein the computing system and client devices are communicatively coupled via a communications network;
receiving by the computing system one or more event results of a particular sporting event;
selecting by the computing system, based on a total number of participants in the particular sporting event, a set of rules from a plurality of sets of rules stored in a memory,in which the plurality of sets of rules are used for mapping event results of sporting events to inputs for the game,in which at least a first set of rules of the plurality of sets of rules is used for mapping event results of sporting events having a first total number of participants,in which at least a second set of rules of the plurality of sets of rules is used for mapping event results of sporting events having a second total number of participants, andin which the first total number of participants is different from the second total number of participants;
for the plurality of bets, using by the computing system the selected set of rules to map the received one or more event results of the particular sporting event to one or more inputs for the respective games,in which the one or more inputs for the respective games are not the received one or more event results of the particular sporting event; and
for each of the plurality of bets, determining by the computing system a result of the game based at least on the one or more inputs for the game for that bet.
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Abstract
A method of mapping sporting event results to inputs for a game is provided. One or more event results of a particular sporting event having a particular number of participants are received, and a set of rules is selected from a plurality of sets of rules based on the particular number of participants in the particular sporting event. For each of a plurality of bets, one or more inputs for a game are determined by applying the selected set of rules to the received one or more event results of the particular sporting event. The result of the game is then determined for each of the plurality of bets based at least on the one or more determined inputs for that bet.
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Citations
65 Claims
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1. A method, comprising:
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receiving by a computing system from a plurality users via client devices in use by the users a plurality of bets on a game, wherein the computing system and client devices are communicatively coupled via a communications network; receiving by the computing system one or more event results of a particular sporting event; selecting by the computing system, based on a total number of participants in the particular sporting event, a set of rules from a plurality of sets of rules stored in a memory, in which the plurality of sets of rules are used for mapping event results of sporting events to inputs for the game, in which at least a first set of rules of the plurality of sets of rules is used for mapping event results of sporting events having a first total number of participants, in which at least a second set of rules of the plurality of sets of rules is used for mapping event results of sporting events having a second total number of participants, and in which the first total number of participants is different from the second total number of participants; for the plurality of bets, using by the computing system the selected set of rules to map the received one or more event results of the particular sporting event to one or more inputs for the respective games, in which the one or more inputs for the respective games are not the received one or more event results of the particular sporting event; and for each of the plurality of bets, determining by the computing system a result of the game based at least on the one or more inputs for the game for that bet. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 23, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 63)
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12. A system, comprising:
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at least one processor; and a memory electronically coupled to the at least one processor, wherein the memory stores; a plurality of sets of rules, in which the plurality of sets of rules are used for mapping event results of sporting events to inputs for a game, in which at least a first set of rules of the plurality of sets of rules is used for mapping event results of sporting events having a first total number of participants, in which at least a second set of rules of the plurality of sets of rules is used for mapping event results of sporting events having a second total number of participants, and in which the first total number of participants is different from the second total number of participants; and further stores instructions, which when executed by the at least one processor, direct the at least one processor to; receive a plurality of bets on the game; receive one or more event results of a particular sporting event; select from the memory a set of rules from the plurality of sets of rules based on a total number of participants in the particular sporting event; for the plurality of bets, use the selected set of rules to map the received one or more event results of the particular sporting event to one or more inputs for the respective games, in which the one or more inputs for the respective games are not the received one or more event results of the particular sporting event; and for each of the plurality of bets, determine a result of the game based at least on the one or more inputs for the game for that bet. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 24, 44, 45, 46, 64)
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47. A method, comprising:
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receiving by a computing system from a user via a client device in use by the user a bet on a game, wherein the computing system and the client device are communicatively coupled via a communications network; receiving by the computing system one or more event results of a sporting event; selecting by the computing system, based on a total number of participants in the sporting event, a set of rules from a plurality of sets of rules stored in a memory, in which the plurality of sets of rules are used for mapping event results of sporting events to inputs for the game, in which at least a first set of rules of the plurality of sets of rules is used for mapping event results of sporting events having a first total number of participants; in which at least a second set of rules of the plurality of sets of rules is used for mapping event results of sporting events having a second total number of participants, and in which the first total number of participants is different from the second total number of participants; using by the computing system the selected set of rules to map the received one or more event results of the sporting event to one or more inputs for the game, in which the one or more inputs for the game are not the received one or more event results of the sporting event; and determining by the computing system a result of the game for the bet based at least on the one or more inputs for the game. - View Dependent Claims (48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 62, 65)
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61. An apparatus comprising:
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at least one processor; and a memory electronically coupled to the at least one processor, wherein the memory stores instructions which, when executed by the at least one processor, direct the at least one processor to; receive a bet on a game; receive one or more event results of a sporting event; select, based on a total number of participants in the sporting event, a set of rules from a plurality of sets of rules stored in a memory, in which the plurality of sets of rules are used for mapping event results of sporting events to inputs for the game, in which at least a first set of rules of the plurality of sets of rules is used for mapping event results of sporting events having a first total number of participants; in which at least a second set of rules of the plurality of sets of rules is used for mapping event results of sporting events having a second total number of participants, and in which the first total number of participants is different from the second total number of participants; use the selected set of rules to map the received one or more event results of the sporting event to one or more inputs for the game, in which the one or more inputs for the game are not the received one or more event results of the sporting event; determine a result of the game for the bet based at least on the one or more inputs for the game; and determine a payout for the bet when the result of the game comprises a win.
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Specification