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Winding order test for digital fonts

  • US 7,639,258 B1
  • Filed: 08/15/2006
  • Issued: 12/29/2009
  • Est. Priority Date: 03/31/2004
  • Status: Active Grant
First Claim
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1. A computer-implemented method, comprising:

  • receiving a glyph, the glyph having an outline that has an outside path;

    identifying four extrema points of the outline, each extrema point being an intersection of two vectors obtained from the outline;

    for each of the extrema points, calculating a cross product of the two vectors intersecting at the extrema point, wherein a positive result of the cross product indicates that the outside path is wound in a first direction, and wherein a negative result of the cross product indicates that the outside path is wound in an opposite, second direction; and

    determining a winding order of the outside path based on the cross products calculated;

    wherein the receiving step is performed by a computing device.

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