User-name switching method on network game
First Claim
1. A user-name switching method in which a video game terminal connected to a video game server switches a user-name when receiving a video game service provided by said video game server while using one of a plurality of user-names stored in said video game server for each user and while using a video game character associated with said user-name, said user-name switching method comprising:
- switching the video game character currently in use to another video game character according to a user instruction;
comparing a user-name associated with the other video game character with the user-name currently being used to receive said video game service, at least two video game characters being associated with the currently used user-name;
switching the user-name, which is held by said video game terminal and is currently used, to the user-name associated with said other video game character when said user-name associated with the other video game character is different from the user-name currently in use;
maintaining the currently used user-name when the user-name associated with the other video game character is the same as the currently used user-name; and
transmitting information, indicating the user-name associated with said other video game character, to said video game server when said other user-name is different from the user-name currently in use.
3 Assignments
0 Petitions
Accused Products
Abstract
A terminal receives service provided by a server while using any one of a group of user-names stored in the server for each user and while using a character associated with the user-name. When a character currently in use is switched to another character according to a user instruction, the terminal compares a user-name associated with the switched character with a user-name currently in use. When the compared user-name is different from the user-name currently in use, the terminal switches the user-name on the terminal side to a user-name associated with the switched character, and transmits information, indicating the user-name associated with the switched character, to the server.
15 Citations
13 Claims
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1. A user-name switching method in which a video game terminal connected to a video game server switches a user-name when receiving a video game service provided by said video game server while using one of a plurality of user-names stored in said video game server for each user and while using a video game character associated with said user-name, said user-name switching method comprising:
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switching the video game character currently in use to another video game character according to a user instruction; comparing a user-name associated with the other video game character with the user-name currently being used to receive said video game service, at least two video game characters being associated with the currently used user-name; switching the user-name, which is held by said video game terminal and is currently used, to the user-name associated with said other video game character when said user-name associated with the other video game character is different from the user-name currently in use; maintaining the currently used user-name when the user-name associated with the other video game character is the same as the currently used user-name; and transmitting information, indicating the user-name associated with said other video game character, to said video game server when said other user-name is different from the user-name currently in use. - View Dependent Claims (2, 3, 4, 5)
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6. A video game terminal, which receives a video game service provided by a video game server while using one of a plurality of user-names stored in said video game server for each user and while using a video game character associated with said user-name, said video game terminal comprising:
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a character switching system that switches the video game character currently in use to another video game character according to a user instruction; a comparator that compares a user-name associated with the video game character switched by said character switching system with the user-name currently being used to receive said video game service, at least two video game characters being associated with the currently used user-name; a user-name switching system that switches the user-name, which is held by said video game terminal and is currently used, to a user-name associated with said other video game character when said user-name associated with the other video game character is different from the user-name currently in use, and maintains the currently used user-name when the user-name associated with the other video game character is the same as the currently used user-name; and a transmitter that transmits information, indicating the user-name associated with said other video game character, to said video game server when said other user-name is different from the user-name currently in use. - View Dependent Claims (7, 8)
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9. A video game terminal, which receives a video game service provided by a video game server while using one of a plurality of user-names stored in said video game server for each user and while using a video game character associated with said user-name, said video game terminal comprising:
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storage that stores a program for causing the video game terminal to switch the video game character currently in use to another video game character according to a user instruction, compare a user-name associated with the other video game character with the user-name currently being used to receive said video game service, at least two video game characters being associated with the currently used user-name, switch the user-name, which is held by said video game terminal and is currently used, to a user-name associated with said other video game character when said user-name associated with the other video game character is different from the user-name currently in use, maintain the currently used user-name when the user-name associated with the other video game character is the same as the currently used user-name, and transmit information, indicating the user-name associated with said other video game character, to said video game server when said other user-name is different from the user-name currently in use; and a processor that executes the program stored in said storage.
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10. A user-name switching system comprising:
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a video game server that stores a plurality of user-names; and a video game terminal connected to said video game server, said video game terminal receiving a video game service provided by said video game server while using one of a plurality of user-names stored in said video game server and while using a video game character associated with said user-name, wherein said video game terminal executes a program stored in storage so as to switch the video game character currently in use to another video game character according to a user instruction;
compare a user-name associated with the other video game character with the user-name currently being used to receive said video game service, at least two video game characters being associated with the currently used user- name;
switch the user-name, which is held by said video game terminal and is currently used, to a user-name associated with said other video game character;
maintain the currently used user-name when the user-name associated with the other video game character is the same as the currently used user-name; and
transmit information, indicating the user-name associated with said other video game character, to said video game server when said other user-name is different from the user-name currently in use; andsaid video game server switches the user-name currently in use among the plurality of user-names stored according to information indicating the user-name sent from said video game terminal.
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11. A computer-readable storage medium having a program recorded thereon to control a video game terminal connected to a video game server to receive a video game service provided by said video game server while using one a plurality of user-names stored in said video game server for each user and while using a video game character associated with said user-name, said program comprising:
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switching the video game character currently in use to another video game character according to a user instruction; comparing a user-name associated with the other video game character with the user-name currently being used to receive said video game service, at least two video game characters being associated with the currently used user-name; switching the user-name, which is held by said video game terminal and is currently used, to a user-name associated with said other video game character when said user-name associated with the other video game character is different from the user-name currently in use; maintaining the currently used user-name when the user-name associated with the other video game character is the same as the currently used user-name; and transmitting information, indicating the user-name associated with said other video game character, to said video game server when said other user-name is different from the user-name currently in use. - View Dependent Claims (12)
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13. A program, the code of which is converted into a signal and superimposed on a carrier wave, and which controls a video game terminal connected to a video game server to receive a video game service provided by said video game server while using one of a plurality of user-names stored in said video game server for each user and while using a video game character associated with said user-name, said program comprising:
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switching the video game character currently in use to another video game character according to a user instruction; comparing a user-name associated with the other video game character with the user-name currently being used to receive said video game service, at least two video game characters being associated with the currently used user-name; switching the user-name, which is held by said video game terminal and is currently used, to a user-name associated with said other video game character when said user-name associated with the other video game character is different from the user-name currently in use; maintaining the currently used user-name when the user-name associated with the other video game character is the same as the currently used user-name; and transmitting information, indicating the user-name associated with said other video game character, to said video game server when said other user-name is different from the user-name currently in use.
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Specification