System and method for visually expressing user interface elements
First Claim
Patent Images
1. A method for concurrently displaying a plurality of user interface elements on a display screen, the method comprising:
- presenting a plurality of user interface windows in a Z-order orientation on the display screen, the plurality of user interface windows comprising at least a first user interface window and a second user interface window;
determining that a first user interface window is active and that a second user interface window is inactive, wherein the first user interface window and the second user interface window are presented in independent graphical user interface windows in a Z-order orientation on the display screen;
based on the first user interface window being active, rendering the first user interface window in a sharp, crisp manner;
because the user is not permitted to interact with the second user interface window, rendering the second user interface window in a blurry manner; and
scaling the size of each of the plurality of windows in the Z-order orientation so that the size of each window increases from topmost to bottommost in the Z-order orientation; and
displaying a slider control that allows a user to selectively change the number of user interface windows presented in a clear, crisp manner.
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Abstract
A method of visually expressing user interface elements on a display is provided which emphasizes those user interface elements which a user would be more interested in and deemphasizes those user interface elements which a user would be less interested in. Certain user interface elements, such as active elements, can be rendered in a sharp manner and be within a depth of field while other elements, such as inactive elements, can be rendered in a blurry manner and outside the depth of field.
32 Citations
16 Claims
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1. A method for concurrently displaying a plurality of user interface elements on a display screen, the method comprising:
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presenting a plurality of user interface windows in a Z-order orientation on the display screen, the plurality of user interface windows comprising at least a first user interface window and a second user interface window; determining that a first user interface window is active and that a second user interface window is inactive, wherein the first user interface window and the second user interface window are presented in independent graphical user interface windows in a Z-order orientation on the display screen; based on the first user interface window being active, rendering the first user interface window in a sharp, crisp manner; because the user is not permitted to interact with the second user interface window, rendering the second user interface window in a blurry manner; and scaling the size of each of the plurality of windows in the Z-order orientation so that the size of each window increases from topmost to bottommost in the Z-order orientation; and displaying a slider control that allows a user to selectively change the number of user interface windows presented in a clear, crisp manner. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. One or more computer-readable storage media having computer-useable instructions stored thereon, the computer-useable instructions configured to display a user interface, comprising:
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a display area rendering a control for a graphical user interface for setting a depth of field for rendering user interface windows, wherein a) a first user interface window is rendered in a sharp manner based on the first user interface element being active to a user, b) a second user interface window is rendered in a blurry manner based on the second user interface element being inactive to a user; and a slider control, displayed within the display area, that allows a user to selectively change the number of user interface windows presented in a clear, crisp manner.
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Specification