Gaming device having modified reel spin sounds to highlight and enhance positive player outcomes
First Claim
Patent Images
1. A gaming device comprising:
- a display device;
a memory device; and
a processor programmed to operate with the memory device and the display device, for a play of a game, to;
(a) initiate the play of the game, the game being operable upon a wager by a player, the game being configured to result in one of a plurality of different outcomes, each one of the outcomes being associated with at least one symbol from a plurality of different symbols;
(b) visually represent a random generation of at least one of the symbols;
(c) during the visual representation of the random generation of at least one of the symbols;
(1) cause a sound file to be played;
(2) determine which one of the outcomes will result from the play of the game; and
(3) cause a modified version of the sound file to be played in response to the determination that a designated one of the outcomes will be the result;
(d) end the visual representation of the random generation;
(e) indicate the at least one symbol associated with the result; and
(f) provide an award in response to the result being associated with a win.
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Accused Products
Abstract
An apparatus and method by which sound files may be modified within a gaming device to coincide with one or more game events. In one embodiment, a sound file is played in a first manner when the previous spin of slot machine reels does not produce a win for the player. The sound file is played in a second manner, however, if the previous reel spin does produce a win. In another embodiment, a sound file is played in a first manner when the current reel spin does not produce a win. The sound file is modified in mid-play, however, if the current reel spin does produce a win. In a further embodiment, the sound file is modified differently in mid-play if the current reel spin does not produce a win.
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Citations
41 Claims
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1. A gaming device comprising:
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a display device; a memory device; and a processor programmed to operate with the memory device and the display device, for a play of a game, to; (a) initiate the play of the game, the game being operable upon a wager by a player, the game being configured to result in one of a plurality of different outcomes, each one of the outcomes being associated with at least one symbol from a plurality of different symbols; (b) visually represent a random generation of at least one of the symbols; (c) during the visual representation of the random generation of at least one of the symbols; (1) cause a sound file to be played; (2) determine which one of the outcomes will result from the play of the game; and (3) cause a modified version of the sound file to be played in response to the determination that a designated one of the outcomes will be the result; (d) end the visual representation of the random generation; (e) indicate the at least one symbol associated with the result; and (f) provide an award in response to the result being associated with a win. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A gaming device comprising:
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a display device; a memory device; and a processor programmed to operate with the memory device and the display device, for a play of a game, to; (a) initiate the play of the game, the game being configured to result in one of a plurality of different outcomes including at least one award winning outcome, each one of the outcomes being associated with at least one symbol from a plurality of different symbols; (b) visually represent a random generation of at least one of the symbols; (c) during the visual representation of the random generation of at least one of the symbols; (1) cause a sound file to be played; (2) determine which one of the outcomes will result from the play of the game; and (3) cause a modified version of the sound file to be played in response to the determination that the award winning outcome will be the result; (d) end the visual representation of the random generation; (e) indicate the at least one symbol associated with the result; and (f) provide an award in response to the award winning outcome being the result. - View Dependent Claims (12)
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13. A gaming device comprising:
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a display device; a memory device; and a processor programmed to operate with the memory device and the display device, for a play of a game, to; (a) initiate the play of the game, the game being operable upon a wager by a player, the game being configured to result in one of a plurality of outcomes including at least one winning outcome and at least one non-winning outcome, each one of the outcomes being associated with at least one symbol from a plurality of different symbols; (b) visually represent a random generation of at least one of the symbols; (c) during the visual representation of the random generation of at least one of the symbols; (1) cause a sound recording to be played; (2) determine which one of the outcomes will result from the play of the game; (3) cause a first modified version of the sound recording to be played if it is determined that the winning outcome will be the result; and (4) cause a second modified version of the sound file to be played if it is determined that the non-winning outcome will be the result; (d) end the visual representation of the random generation; (e) indicate the at least one symbol associated with the result; and (f) provide an award in response to the result being the winning outcome. - View Dependent Claims (14, 15, 16, 17, 18, 19)
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20. A gaming device comprising:
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a display device; a memory device; and a processor programmed to operate with the memory device and the display device, for a play of a game, to; (a) initiate a first play of the game, the game being operable upon a wager by a player, the game being configured to result in one of a plurality of outcomes including at least one winning outcome, each one of the outcomes being associated with at least one symbol from a plurality of different symbols; (b) visually represent a random generation of at least one of the symbols for the first play of the game; (c) during the visual representation of the random generation of at least one of the symbols for the first play of the game; (1) cause a sound file to be played_in association with at least part of the first play of the game; (2) determine which one of the outcomes will result from the first play of the game; and (3) cause a modified version of the sound file to be played in response to the determination that the winning outcome will be the result; (d) end the visual representation of the random generation for the first play of the game; (e) indicate the at least one symbol associated with the result of the first play of the game; (f) provide an award in response to the result being the winning outcome; and (g) cause the modified version to be at least partially played during at least part of a second one of the plays of the game.
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21. A gaming device comprising:
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a display device; a memory device; and a processor programmed to operate with the memory device and the display device, for a play of a game, to; (a) initiate the play of the game, the game being operable upon a wager by a player, the game being configured to result in one of a plurality of outcomes including at least one winning outcome and at least one non-winning outcome, each one of the outcomes being associated with a symbol from a plurality of different symbols; (b) visually represent a random generation of at least one of the symbols; (c) during the visual representation of the random generation of at least one of the symbols; (1) cause a sound file to be played; (2) determine which one of the outcomes will result from the play of the game; (3) cause a modified version of the sound file to be played, the modified version being associated with the result, the modified version being played in response to the result being one of;
(i) the at least one winning outcome; and
(ii) the at least one non-winning outcome;(d) end the visual representation of the random generation; (e) indicate the at least one symbol associated with the result; and (f) provide an award in response to the result being the winning outcome.
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22. A method of operating a gaming device including a plurality of instructions, for a play of a slot game, said method comprising:
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(a) starting the play of the slot game, the slot game being configured to result in one of a plurality of outcomes including a designated outcome, each one of the outcomes being associated with at least one symbol from a plurality of different symbols; (b) causing at least one processor to execute the plurality of instructions to spin at least one slot reel, the at least one reel displaying a plurality of the symbols; (c) during the spinning of the at least one slot reel, causing the at least one processor to execute the plurality of instructions to; (1) play a sound file; (2) determine which one of the outcomes will result from the play; and (3) modify play of the sound file in response to the determination that the designated outcome will be the result; (d) causing the at least one processor to execute the plurality of instructions to end the spinning of the at least one reel; (e) causing the at least one processor to execute the plurality of instructions to indicate the at least one symbol associated with the result; and (f) providing an award in response to the result being associated with a win. - View Dependent Claims (23, 24, 25, 26, 27, 28, 29, 30, 31)
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32. A method of operating a gaming device including a plurality of instructions, for at least one play of a game, said method comprising:
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(a) providing the game operable upon a wager by a player, the game configured to result in one of a plurality of different outcomes, each one of the outcomes being associated with at least one symbol from a plurality of different symbols; (b) initiating the at least one play of the game; (c) causing the at least one processor to execute the plurality of instructions to visually represent a random generation of at least one of the symbols; (d) during the visual representation of the random generation of at least one of the symbols, causing the at least one processor to execute the plurality of instructions to; (1) play a sound file; (2) determine which one of the outcomes will result from the at least one play of the game; and (3) modify play of the sound file in response to the determination that a designated one of the outcomes will be the result; (e) causing the at least one processor to execute the plurality of instructions to end the visual representation of the random generation; (f) causing the at least one processor to execute the plurality of instructions to indicate the at least one symbol associated with the result; and (g) providing an award in response to the result being associated with a win. - View Dependent Claims (33, 34, 35, 36, 37, 38, 39, 40, 41)
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Specification