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Video game methods and systems

  • US 7,677,974 B2
  • Filed: 03/03/2006
  • Issued: 03/16/2010
  • Est. Priority Date: 10/14/2005
  • Status: Expired due to Fees
First Claim
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1. A method performed by a computer, the method comprising:

  • retrieving, by a Video Game Central Server, a plurality of player attributes;

    determining, by the Video Game Central Server, if the plurality of player attributes qualify for a relationship;

    if attributes qualify for a relationship, flagging, by the Video Game Central Server, character account as eligible for a relationship;

    outputting, by the Video Game Central Server, relationship availability to player character;

    retrieving, by the Video Game Central Server, a request to form a relationship contract;

    outputting, by the Video Game Central Server, relationship contract parameters;

    receiving, by the Video Game Central Server, relationship contract conditions;

    creating, by the Video Game Central Server, a new relationship contract record based on relationship contract conditions;

    receiving, by the Video Game Central Server, a request to sever the relationship contract;

    determining, by the Video Game Central Server, if the request is permitted based upon relationship contract conditions; and

    severing, by the Video Game Central Server, the relationship if the request is permitted.

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