Game apparatus and game program
First Claim
Patent Images
1. A game apparatus for executing a game which allows a first player to control an action of a first game object and which allows a second player or a computer to control an action of a second game object, the game apparatus comprising:
- a game image display;
a touch panel display provided with a touch panel;
a plurality of button switches;
second object action execution programmed logic circuitry that executes the action of the second game object regardless of whether the first game object is active;
first action execution programmed logic circuitry that detects that a button switch is singly operated and executing a first action of the first game object in accordance with a detection result;
second action execution programmed logic circuitry that detects whether button switches are simultaneously or sequentially operated or whether a button switch is repeatedly operated, and executes a second action of the first game object that is different from the first action in accordance with a detection result;
game progression control programmed logic circuitry that allows the game to progress in accordance with results of execution of the second object action execution programmed logic circuitry, the first action execution programmed logic circuitry, and the second action execution programmed logic circuitry, and displays a game situation on the game image display;
touch panel display control programmed logic circuitry that displays a touch panel image including at least one button switch image on the touch panel display;
association programmed logic circuitry that associates the second action with the button switch image; and
alternate second action execution programmed logic circuitry that, when the touch panel detects a contact with the button switch image displayed on the touch panel display instead of simultaneous and/or sequential operation of the button switches, executes the second action associated with the button switch image by the association programmed logic circuitry as if the second action execution programmed logic circuitry had detected that button switches were simultaneously or sequentially operated or that the button switch was repeatedly operated.
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Abstract
A game apparatus provided with a touch panel that a player can use to enter an instruction by touching a touch panel with a stick or a finger. A touch panel image, including multiple button switch images, is displayed on the touch panel, and the player can enter a desired instruction by touching a button switch image associated with the desired instruction. Thus, the player is able to provide an instruction concerning the action of a selected character with a simple operation.
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Citations
26 Claims
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1. A game apparatus for executing a game which allows a first player to control an action of a first game object and which allows a second player or a computer to control an action of a second game object, the game apparatus comprising:
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a game image display; a touch panel display provided with a touch panel; a plurality of button switches; second object action execution programmed logic circuitry that executes the action of the second game object regardless of whether the first game object is active; first action execution programmed logic circuitry that detects that a button switch is singly operated and executing a first action of the first game object in accordance with a detection result; second action execution programmed logic circuitry that detects whether button switches are simultaneously or sequentially operated or whether a button switch is repeatedly operated, and executes a second action of the first game object that is different from the first action in accordance with a detection result; game progression control programmed logic circuitry that allows the game to progress in accordance with results of execution of the second object action execution programmed logic circuitry, the first action execution programmed logic circuitry, and the second action execution programmed logic circuitry, and displays a game situation on the game image display; touch panel display control programmed logic circuitry that displays a touch panel image including at least one button switch image on the touch panel display; association programmed logic circuitry that associates the second action with the button switch image; and alternate second action execution programmed logic circuitry that, when the touch panel detects a contact with the button switch image displayed on the touch panel display instead of simultaneous and/or sequential operation of the button switches, executes the second action associated with the button switch image by the association programmed logic circuitry as if the second action execution programmed logic circuitry had detected that button switches were simultaneously or sequentially operated or that the button switch was repeatedly operated. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A computer-readable storage medium having stored therein a game program which causes a computer of a game apparatus to execute a game which allows a first player to control an action of a first game object and which allows a second player or a computer to control an action of a second game object, the game apparatus comprising a game image display, a touch panel display provided with a touch panel, and a plurality of button switches,
wherein the game program causes the computer to act as: -
second object action execution programmed logic circuitry that executes the action of the second game object regardless of whether the first game object is active; first action execution programmed logic circuitry that detects that a button switch is singly operated and executes a first action of the first game object in accordance with a detection result; second action execution programmed logic circuitry that detects whether button switches are simultaneously or sequentially operated or whether a button switch is repeatedly operated, and executes a second action of the first game object that is different from the first action in accordance with a detection result; game progression control programmed logic circuitry that allows the game to progress in accordance with results of execution of the second object action execution programmed logic circuitry, the first action execution programmed logic circuitry, and the second action execution programmed logic circuitry, and displays a game situation on the game image display; touch panel display control programmed logic circuitry that displays a touch panel image including at least one button switch image on the touch panel display; association programmed logic circuitry that associates the second action with the button switch image; and alternate second action execution programmed logic circuitry that, when the touch panel detects a contact with the button switch image displayed on the touch panel display instead of simultaneous and/or sequential operation of the button switches, executes the second action associated with the button switch image by the association programmed logic circuitry as if the second action execution programmed logic circuitry had detected that button switches were simultaneously or sequentially operated or that button switch was repeatedly operated. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A method of controlling a game object, displayed on a game apparatus provided with at least a touch screen and a plurality of button switches, comprising:
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(a) displaying at least a first digital button on the touch screen; (b) associating a game object control command with said first displayed digital button, wherein said game control command corresponds to a command instructable by pressing the plurality of button switches simultaneously, the command instructable by pressing the plurality of button switches simultaneously being different than a command instructed by pressing either of button switches individually; (c) detecting contact with the first displayed digital button; and (d) causing a game object to act in accordance with the control command associated with the first displayed digital button when contact is detected with the first displayed digital button instead of simultaneous pressing of the plurality of button switches. - View Dependent Claims (22, 23, 24)
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25. A method of controlling a game object, displayed on a game apparatus provided with at least a display, a touch screen and a plurality of button switches, comprising:
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(a) displaying at least one digital button, wherein the digital button display includes an animation, and wherein the coordinates within the displayed digital button correspond to game coordinates of a game displayed on the display; (b) associating a game object control command with said at least one displayed digital button and also with simultaneous and/or sequential operation of the button switches, (c) detecting contact with the displayed digital button; (d) determining the coordinates, within the displayed digital button, where said contact occurred; and (e) causing a game object to act in accordance with the control command associated with the displayed digital button when contact is detected instead of the simultaneous and/or sequential operation of the button switches, wherein the result of the game object'"'"'s action is at least partially determined by the determined coordinates so that first determined coordinates within the displayed digital button results in a first action by the game object and second determined coordinates within the displayed digital button results in a second action by the game object, the first determined coordinates within the displayed digital button being different than the second determined coordinates within the displayed digital button and the first action being different than the second action. - View Dependent Claims (26)
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Specification