Server based gaming system and method for selectively providing one or more different tournaments
First Claim
Patent Images
1. A gaming system comprising:
- at least one central controller; and
a plurality of gaming machines, each gaming machine configured to communicate with the at least one central controller, said at least one central controller and said gaming machines configured to;
(a) enable a plurality of players to play non-tournament games at the gaming machines;
(b) cause a plurality of said gaming machines to provide tournament play of a tournament by sending at least one command to said plurality of gaming machines to switch to tournament play, said tournament having a plurality of tournament game outcomes including at least one non-designated tournament game outcome and at least one designated tournament game outcome, said at least one designated tournament game outcome being the same for each tournament game;
(c) enable each of a plurality of players to play tournament games in the tournament on said plurality of gaming machines;
(d) for each tournament game played, generate one of the tournament game outcomes,(e) at an end of the tournament, determine which player had the most generations of the at least one designated tournament game outcome, said generations being at least two; and
(f) notify said player that said player wins an award, said notification occurring regardless of the generated non-designated tournament game outcomes.
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Accused Products
Abstract
A gaming system includes a central server or controller operable to communicate a plurality of different commands to a plurality of gaming machines to provide non-tournament game play and to provide tournament game play on the same gaming machines.
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Citations
18 Claims
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1. A gaming system comprising:
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at least one central controller; and a plurality of gaming machines, each gaming machine configured to communicate with the at least one central controller, said at least one central controller and said gaming machines configured to; (a) enable a plurality of players to play non-tournament games at the gaming machines; (b) cause a plurality of said gaming machines to provide tournament play of a tournament by sending at least one command to said plurality of gaming machines to switch to tournament play, said tournament having a plurality of tournament game outcomes including at least one non-designated tournament game outcome and at least one designated tournament game outcome, said at least one designated tournament game outcome being the same for each tournament game; (c) enable each of a plurality of players to play tournament games in the tournament on said plurality of gaming machines; (d) for each tournament game played, generate one of the tournament game outcomes, (e) at an end of the tournament, determine which player had the most generations of the at least one designated tournament game outcome, said generations being at least two; and (f) notify said player that said player wins an award, said notification occurring regardless of the generated non-designated tournament game outcomes. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A gaming system comprising:
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at least one central controller; and a plurality of gaming machines, each gaming machine configured to communicate with the at least one central controller, said at least one central controller and said gaming machines configured to enable a plurality of players to play non-tournament games at the gaming machines; said at least one central controller configured to cause a plurality of said gaming machines to provide tournament play by sending at least one command to said plurality of gaming machines to switch to tournament play to enable play of a tournament, said tournament having a plurality of tournament game outcomes including at least one designated tournament game outcome and at least one non-designated tournament game outcome, said at least one designated tournament game outcome being the same for each tournament game; said at least one controller and said gaming machine configured to; (a) enable each of a plurality of tournament players to play tournament games in the tournament on said plurality of gaming machines; (b) accumulate any occurrences of said designated tournament game outcome for each tournament player; (c) at an end of the tournament, determine a tournament winner based on the number of accumulated occurrences of the designated tournament game outcome, said occurrences being at least two; and (d) notify said tournament winner that the tournament winner wins an award, said notification occurring regardless of any generated non-designated tournament game outcomes, and display an indication of the award to be provided to said tournament winner. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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Specification