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System and method for synchronizing assets on multi-tiered networks

  • US 7,685,183 B2
  • Filed: 09/04/2001
  • Issued: 03/23/2010
  • Est. Priority Date: 09/01/2000
  • Status: Expired due to Fees
First Claim
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1. A method for updating an asset in a source environment on a source node connected to a network, comprising the steps of:

  • receiving a synchronization call having a data argument and an asset type, the data argument defining changes to an asset on a target node, the asset being a component of an application and having the asset type;

    wherein the asset originated on the source node and is a transformed asset that was translated to perform in a base execution environment of the target node to which it was distributed which has at least one of a computer hardware, software, or operating system environment associated therewith different from the originating source node;

    selecting an asset adapter, associated with the asset type, based on the asset type;

    passing the data argument to the adapter;

    determining if the asset type is at least one of an entity data type and entity bean type;

    determining a table, associated with the asset, based on the data argument;

    retrieving at least one synchronization information object from a target environment on a target node;

    creating a synchronization asset having a logic/data portion and an extended environment portion copied from the asset, the asset being updated with the synchronization information object;

    translating the synchronization asset to perform on the source node;

    establishing a connection between the target node and the source node; and

    sending the synchronization asset over the network to the source node.

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