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Game system playable by plurality of players, game apparatus and storage medium storing game program

  • US 7,699,704 B2
  • Filed: 11/17/2004
  • Issued: 04/20/2010
  • Est. Priority Date: 11/28/2003
  • Status: Active Grant
First Claim
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1. A game system for use with an associated display apparatus and configured to allow a plurality of players to play a game in which a plurality of displayed player characters search for an invisible non-displayed item, comprising:

  • a game console; and

    a plurality of hand-held game apparatuses, each including at least a controller with which the plurality of players can play a game and a sound output;

    wherein said game console includes;

    a processor for performing game processing in response to inputs from said controllers of said plurality of hand-held game apparatuses;

    display programmed logic circuitry for displaying a result processed by said processor as an image on said display apparatus;

    a field generator for generating a game field where at least one non-displayed item is located;

    player character display programmed logic circuitry for displaying, according to inputs from said controllers of said plurality of hand-held game apparatuses, said plurality of player characters each corresponding to one of the hand held-game apparatuses, respectively;

    non-displayed item data storage programmed logic circuitry for storing at least a position of said non-displayed item in said game field;

    player position storage programmed logic circuitry for temporarily storing positions of said plurality of player characters in said game field that are operated by the plurality of controllers respectively;

    a distance calculator for calculating a distance between said non-displayed item and said player character on the basis of a position of said non-displayed item and a position of said player character; and

    instructing programmed logic circuitry for instructing, when it is determined that the position of at least one player character falls within a predetermined range from the position of said non-displayed item on the basis of the distance obtained by said distance calculator, the hand held game apparatus controlling said at least one player character to output a notification sound;

    whereinsaid sound outputs of said hand-held game apparatuses output the notification sound when receiving the instruction by said instructing programmed logic circuitry and the sound is the same sound regardless of which particular player character'"'"'s position fell within the predetermined range.

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