Non-pattern based user interface in pattern based environment
First Claim
Patent Images
1. A computer-implemented method for providing a user-interface, the method comprising:
- displaying, using a processor, a pattern based user interface within a window, the pattern based user interface including information of a plurality of data objects, the pattern based user interface being developed by reusing predefined user interface components;
receiving a first input from a user via the pattern based user interface, the first input comprising a selection of one of the plurality of data objects displayed in the pattern based user interface;
displaying, in response to the first input, a non-pattern based user interface within the window, the non-pattern based user interface including sub-object attribute data of the selected data object and information of the selected data object, the non-pattern based user interface being developed by editing a source code of the non-pattern based user interface; and
receiving, in the non-pattern based user interface, a second input from the user to change a position of at least one element of the sub-object attribute data displayed in the non-pattern based user interface,wherein the pattern based user interface and the non-pattern based user interface are displayed together in the window.
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Abstract
Computer-implemented methods, systems, displays, and computer program products are provided for displaying data within a pattern based user interface. To allow flexibility when displaying data, the data may be displayed within a non-pattern based user interface together with the pattern based user interface within one display.
57 Citations
36 Claims
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1. A computer-implemented method for providing a user-interface, the method comprising:
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displaying, using a processor, a pattern based user interface within a window, the pattern based user interface including information of a plurality of data objects, the pattern based user interface being developed by reusing predefined user interface components; receiving a first input from a user via the pattern based user interface, the first input comprising a selection of one of the plurality of data objects displayed in the pattern based user interface; displaying, in response to the first input, a non-pattern based user interface within the window, the non-pattern based user interface including sub-object attribute data of the selected data object and information of the selected data object, the non-pattern based user interface being developed by editing a source code of the non-pattern based user interface; and receiving, in the non-pattern based user interface, a second input from the user to change a position of at least one element of the sub-object attribute data displayed in the non-pattern based user interface, wherein the pattern based user interface and the non-pattern based user interface are displayed together in the window. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A device for displaying a user-interface on a computer, comprising:
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means for displaying, using a processor, a pattern based user interface within a window, the pattern based user interface including information of a plurality of data objects, the pattern based user interface being developed by reusing predefined user interface components; means for receiving a first input from a user via the pattern based user interface, the first input comprising a selection of one of the plurality of data objects displayed in the pattern based user interface; means for displaying, in response to the first input, a non-pattern based user interface within the window, the non-pattern based user interface including sub-object attribute data of the selected data object and information of the selected data object, the non-pattern based user interface being developed by editing a source code of the non-pattern based user interface; and means for receiving, in the non-pattern based user interface, a second input from the user to change a position of at least one element of the sub-object attribute data displayed in the non-pattern based user interface, wherein the pattern based user interface and the non-pattern based user interface are displayed together in the window. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A computer program product tangibly embodied in a computer-readable storage medium, comprising instructions operable to cause a computer to perform a method comprising:
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displaying, using a processor, a pattern based user interface within a window, the pattern based user interface including information of a plurality of data objects, the pattern based user interface being developed by reusing predefined user interface components; receiving a first input from a user via the pattern based user interface, the first input comprising a selection of one of the plurality of data objects displayed in the pattern based user interface; displaying, in response to the first input, a non-pattern based user interface within the window, the non-pattern based user interface including sub-object attribute data of the selected data object and information of the selected data object, the non-pattern based user interface being developed by editing a source code of the non-pattern based user interface; and receiving, in the non-pattern based user interface, a second input from the user to change a position of at least one element of the sub-object attribute data displayed in the non-pattern based user interface, wherein the pattern based user interface and the non-pattern based user interface are displayed together in the window. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36)
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Specification