Creating a social network around recorded media
First Claim
1. A method performed on a computer server of establishing a social network between users that are receiving media content comprising:
- defining, by a server, a plurality of time slices of the media content, wherein each of the plurality of time slices corresponds to a particular segment of the media content;
determining, by the server, that a plurality of users are concurrently receiving the media content within a same time slice of the plurality of time slices; and
establishing, by the server, a real time communications session between the plurality of users while the plurality of users are concurrently receiving the media content within the same time slice.
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Abstract
A system and method are provided for creating social networks, such as text, video, or audio chat sessions, around recorded media. More specifically, a social network server operates to logically divide the recorded media into a number of time slices, which may be thought of as sliding time windows. When a user within a time slice desires to join a social network during playback of the recorded media, the social network server operates to either add the user to a pre-existing social network associated with the time slice or establish a new social network between the user and additional users within the time slice. As a result, the user may have meaningful social interactions with other users that are at similar points during playback of the recorded media.
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Citations
23 Claims
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1. A method performed on a computer server of establishing a social network between users that are receiving media content comprising:
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defining, by a server, a plurality of time slices of the media content, wherein each of the plurality of time slices corresponds to a particular segment of the media content; determining, by the server, that a plurality of users are concurrently receiving the media content within a same time slice of the plurality of time slices; and establishing, by the server, a real time communications session between the plurality of users while the plurality of users are concurrently receiving the media content within the same time slice. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A social network server for establishing a social network between users that are receiving media content comprising:
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a communication interface communicatively coupled to a network; and a control system associated with the communication interface and communicatively coupled a plurality of user playback systems via the network, the control system adapted to; define a plurality of time slices of the media content, wherein each of the plurality of time slices corresponds to a particular segment of the media content; determine that a plurality of users are concurrently receiving the media content within a same time slice of the plurality of time slices; and establish a real time communications session between the plurality of users while the plurality of users are concurrently receiving the media content within the same time slice.
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Specification