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Gaming device having pitch-shifted sound and music

  • US 7,708,642 B2
  • Filed: 10/15/2001
  • Issued: 05/04/2010
  • Est. Priority Date: 10/15/2001
  • Status: Expired due to Fees
First Claim
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1. A gaming device comprising:

  • at least one display device;

    at least one input device;

    at least one sound emitting device;

    a processor; and

    a memory device which stores;

    a data corresponding to a plurality of different stored sound files, the plurality of different stored sound files including;

    (i) a first sound file corresponding to background music, the background music being unrelated to any gaming event, the background music having a background music pitch; and

    (ii) a second sound file associated with a designated gaming event, the second sound file being different than the first sound file, the second sound file corresponding to a continuous sound which when emitted continues for a period of time without any humanly perceptible silence periods, the continuous sound having an initial pitch which is different from the background music pitch;

    (b) a plurality of instructions, which when executed by the processor, cause the processor to operate with the at least one display device, the at least one input device and the at least one sound emitting device, to;

    (i) cause the at least one display device to display a game upon a wager placed by a player;

    (ii) cause the at least one sound emitting device to emit the background music at the background music pitch; and

    (iii) while causing the at least one sound emitting device to emit the background music at the background music pitch;

    (A) determine an occurrence of the designated gaming event;

    (B) after the occurrence of the designated gaming event, pitch-shift the continuous sound associated with the designated gaming event from the initial pitch to a different, modified pitch such that the different, modified pitch matches the background music pitch of the background music; and

    (C) cause the at least one sound emitting device to emit the pitch-shifted continuous sound associated with the designated gaming event at the different, modified pitch such that the at least one sound emitting device emits the background music and the pitch-shifted continuous sound simultaneously.

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