Gaming system and method for providing group play with divided bonus features
First Claim
Patent Images
1. A gaming system comprising:
- a plurality of gaming machines; and
at least one controller configured to communicate with said gaming machines, wherein the at least one controller is programmed to;
(a) identify a plurality of players of said gaming machines;
(b) for each identified player, maintain a distinct accumulated bonus event pool for said identified player, wherein the accumulated bonus event pool maintained for the identified player is based on any wagers placed by the identified player on said gaming machines during a designated period;
(c) determine if a secondary event will occur; and
(d) if the secondary event is determined to occur;
(i) designate one of the identified players as a triggering player and designate each of the remaining identified players as auxiliary players,(ii) determine a secondary event award, wherein the determined secondary event award is based, at least in part, on a designated wager placed by the triggering player,(iii) provide a first portion of the determined secondary event award to the triggering player, and(iv) for each auxiliary player;
(A) determine a second portion of the determined secondary event award based on the accumulated bonus event pool maintained for said auxiliary player relative to the wagers placed by at least a plurality of said identified players during the designated period such that if the accumulated bonus event pool maintained for a first auxiliary player is different than the accumulated bonus event pool maintained for a second, different auxiliary player, the determined second portion for the first auxiliary player is different than the determined second portion for the second auxiliary player, and(B) provide the determined second portion to said auxiliary player, wherein for at least one of said auxiliary players, said provided second portion has a value greater than zero.
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Accused Products
Abstract
A gaming system including a central server linked to a plurality of gaming machines. Upon a suitable triggering event at a triggering gaming device in the gaming system a bonus event occurs. When the bonus event occurs, the players actively playing each auxiliary gaming device in the gaming system are each provided a chance to participate in the bonus event as well. Each remaining gaming device'"'"'s chance of participating in the bonus event is based on the individual accumulated bonus event pool for that gaming device.
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Citations
24 Claims
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1. A gaming system comprising:
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a plurality of gaming machines; and at least one controller configured to communicate with said gaming machines, wherein the at least one controller is programmed to; (a) identify a plurality of players of said gaming machines; (b) for each identified player, maintain a distinct accumulated bonus event pool for said identified player, wherein the accumulated bonus event pool maintained for the identified player is based on any wagers placed by the identified player on said gaming machines during a designated period; (c) determine if a secondary event will occur; and (d) if the secondary event is determined to occur; (i) designate one of the identified players as a triggering player and designate each of the remaining identified players as auxiliary players, (ii) determine a secondary event award, wherein the determined secondary event award is based, at least in part, on a designated wager placed by the triggering player, (iii) provide a first portion of the determined secondary event award to the triggering player, and (iv) for each auxiliary player; (A) determine a second portion of the determined secondary event award based on the accumulated bonus event pool maintained for said auxiliary player relative to the wagers placed by at least a plurality of said identified players during the designated period such that if the accumulated bonus event pool maintained for a first auxiliary player is different than the accumulated bonus event pool maintained for a second, different auxiliary player, the determined second portion for the first auxiliary player is different than the determined second portion for the second auxiliary player, and (B) provide the determined second portion to said auxiliary player, wherein for at least one of said auxiliary players, said provided second portion has a value greater than zero. - View Dependent Claims (2, 3, 4, 5)
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6. A gaming system comprising:
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a plurality of gaming machines; and at least one controller configured to communicate with said gaming machines, wherein the at least one controller is programmed to; (a) identify a plurality of players of said gaming machines; (b) for each identified player, maintain a distinct accumulated bonus event pool for said identified player, wherein the accumulated bonus event pool maintained for the identified player is based on any wagers placed by the identified player on said gaming machines during a designated period; (c) determine if a secondary event will occur; and (d) if the secondary event is determined to occur; (i) designate one of the gaming machines as a triggering gaming machine and designate each of the remaining gaming machines as auxiliary gaming machines, (ii) determine a secondary event award, wherein the determined secondary event award is based, at least in part, on a designated wager placed by the identified player of said triggering gaming machine, (iii) provide a first portion of the determined secondary event award to the identified player of the triggering gaming machine, and (iv) for each auxiliary gaming machine; (A) determine a second portion of the determined secondary event award based on the accumulated bonus event pool maintained for said identified player of the auxiliary gaming machine relative to the wagers placed for a plurality of said gaming machines during the designated period such that if the accumulated bonus event pool maintained for a first identified player of a first auxiliary gaming machine is different than the accumulated bonus event pool maintained for a second player of a second, different auxiliary gaming machine, the determined second portion for the first player of the first auxiliary gaming machine is different than the determined second portion for the second player of the second auxiliary gaming machine, and (B) provide the determined second portion to said identified player of the auxiliary gaming machine, wherein for at least one of said identified players of at least one of the auxiliary gaming machines, said provided second portion has a value greater than zero. - View Dependent Claims (7, 8, 9, 10)
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11. A method of operating a gaming system, said method comprising:
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(a) identifying a plurality of players of a plurality of gaming machines; (b) for each identified player, maintaining a distinct accumulated bonus event pool for said identified player, wherein the accumulated bonus event pool maintained for the identified player is based on any wagers placed by the identified player on said gaming machines during a designated period; (c) determining if a secondary event will occur; and (d) if the secondary event is determined to occur; (i) designating one of the identified players as a triggering player and designate each of the remaining identified players as auxiliary players, (ii) determining a secondary event award, wherein the determined secondary event award is based, at least in part, on a designated wager placed by the triggering player, (iii) providing a first portion of the determined secondary event award to the triggering player, and (iv) for each auxiliary player; (A) determining a second portion of the determined secondary event award based on the accumulated bonus event pool maintained for said auxiliary player relative to the wagers placed by at least a plurality of said identified players during the designated period such that if the accumulated bonus event pool maintained for a first auxiliary player is different than the accumulated bonus event pool maintained for a second, different auxiliary player, the determined second portion for the first auxiliary player is different than the determined second portion for the second auxiliary player, and (B) providing the determined second portion to said auxiliary player, wherein for at least one of said auxiliary players, said provided second portion has a value greater than zero. - View Dependent Claims (12, 13, 14, 15, 16, 17)
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18. A method of operating a gaming system, said method comprising:
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(a) identifying a plurality of players of a plurality of gaming machines; (b) for each identified player, maintaining a distinct accumulated bonus event pool for said identified player, wherein the accumulated bonus event pool maintained for the identified player is based on any wagers placed by the identified player on said gaming machines during a designated period; (c) determining if a secondary event will occur; and (d) if the secondary event is determined to occur; (i) designating one of the gaming machines as a triggering gaming machine and designate each of the remaining gaming machines as auxiliary gaming machines, (ii) determining a secondary event award, wherein the determined secondary event award is based, at least in part, on a designated wager placed by the identified player of said triggering gaming machine, (iii) providing a first portion of the determined secondary event award to the identified player of the triggering gaming machine, and (iv) for each auxiliary gaming machine; (A) determining a second portion of the determined secondary event award based on the accumulated bonus event pool maintained for said identified player of the auxiliary gaming machine relative to the wagers placed for a plurality of said gaming machines during the designated period such that if the accumulated bonus event pool maintained for a first identified player of a first auxiliary gaming machine is different than the accumulated bonus event pool maintained for a second player of a second, different auxiliary gaming machine, the determined second portion for the first player of the first auxiliary gaming machine is different than the determined second portion for the second player of the second auxiliary gaming machine, and (B) providing the determined second portion to said identified player of the auxiliary gaming machine, wherein for at least one of said identified players of at least one of the auxiliary gaming machines, said provided second portion has a value greater than zero. - View Dependent Claims (19, 20, 21, 22, 23, 24)
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Specification