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Interactive game playing preferences

  • US 7,722,453 B2
  • Filed: 03/26/2002
  • Issued: 05/25/2010
  • Est. Priority Date: 03/27/2001
  • Status: Expired due to Fees
First Claim
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1. A method of configuring a gaming machine according to one or more preferences, the method comprising:

  • providing a gaming machine operable to generate a game play for a wager-based game comprising a first input device designed to read preference information stored on the first configuration instrument when the first configuration instrument is presented by a game player at the gaming machine;

    receiving preference information stored on the first configuration instrument carried by the game player via the first input device including preferences selected by the game player or preferences selected by a gaming establishment;

    receiving preference information stored on the first configuration instrument via the first input device including first preference information selected by the gaming establishment wherein the first preference information specifies one or more preferences selected by the gaming establishment and stored to the first configuration instrument without knowledge of the game player;

    comparing preferences specified by the preference information stored on the first configuration instrument with preferences available on the gaming machine to determine whether the gaming machine is configurable to utilize the preference information;

    for each preference specified by the preference information for which the gaming machine is determined configurable, configuring the gaming machine using the preference information; and

    generating the play of the wager-based game on the gaming machine.

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