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Electronic game apparatus and method providing a secondary game triggered apart from a primary game

  • US 7,722,462 B2
  • Filed: 11/10/2006
  • Issued: 05/25/2010
  • Est. Priority Date: 01/07/2004
  • Status: Expired due to Fees
First Claim
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1. A gaming device operable under control of at least one processor, said gaming device comprising:

  • a housing;

    a primary game display device supported by the housing, said primary game display device configured to display a primary game operable upon a wager by a player, said primary game including a plurality of primary game outcomes, said primary game outcomes including a plurality of primary game losing outcomes and a plurality of primary game winning outcomes, each primary game winning outcome associated with one of a plurality of primary game awards and having one of a plurality of first probabilities of being selected in a play of the primary game, wherein said primary game awards and said first probabilities form a primary game payback percentage;

    at least one input device supported by the housing;

    a mechanical secondary game display device supported by the housing, wherein said secondary game display device displays a plurality of secondary game awards prior to a selection of a secondary game trigger condition, said secondary game display device is physically distinct from said primary game display device, each secondary game award has one of a plurality of second probabilities of being selected and said secondary game awards and said second probabilities form a secondary game payback percentage which is independent of said primary game payback percentage; and

    said at least one processor is programmed to operate with the primary game display device, the at least one input device and the mechanical secondary game display device to;

    (a) for each play of the primary game, randomly generate one of the primary game winning outcomes or one of the primary game losing outcomes;

    (b) if the generated primary game outcome is one of the primary game winning outcomes, provide the player the primary game award associated with the generated primary game winning outcome;

    (c) independent of the generated primary game outcome and independent of the primary game payback percentage, determine whether the secondary game trigger condition occurs; and

    (d) if the secondary game trigger condition occurs, cause a random generation of one of the secondary game awards and cause the generated secondary game award to be provided to the player.

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