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Computer program product

  • US 7,736,220 B2
  • Filed: 09/18/2002
  • Issued: 06/15/2010
  • Est. Priority Date: 09/19/2001
  • Status: Expired due to Fees
First Claim
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1. A computer program product in which computer-readable instructions that, when executed by a computer, perform a game processing are recorded on a computer-readable recording medium, the computer-readable instructions comprising:

  • instructions for setting a course having a sidewall disposed along at least a portion of the edge of the course in a virtual space;

    instructions for receiving a player'"'"'s instructions from an input device;

    instructions for, based on a predetermined view point in the virtual space, generating image data of a virtual moving object traveling on the course at a predetermined speed, in response to the player'"'"'s instructions;

    instructions for displaying a game video image on a display based on the image data;

    instructions for determining whether the virtual moving object comes into contact with the sidewall;

    instructions for calculating, based on at least a current speed of the virtual moving object at the time when the contact occurs, a total deceleration amount for the virtual moving object if the virtual moving object has been determined to have contacted the sidewall;

    instructions for calculating a unit deceleration amount by dividing the total deceleration amount by a predetermined unit of time or distance;

    instructions for determining whether deceleration processing is required based on the total deceleration amount if the virtual moving object is not in contact with the sidewall; and

    instructions for executing the deceleration processing if the deceleration processing was determined to be required,wherein the deceleration processing includes instructions for, based on the unit deceleration amount, updating the current speed of the virtual moving object such that the virtual moving object traveling on the course decelerates and updating the total deceleration amount such that the total deceleration amount is decreased, andwherein the current speed of the virtual moving object gradually decreases depending on the predetermined unit.

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