Game machine and data storage medium having stored therein game program
First Claim
1. A game machine provided with a first display unit and a second display unit to cause a game to proceed in a virtual game space, the game machine comprising:
- an input unit to be operated by a player;
a first display controller which generates a first image representing a scene captured by a virtual camera provided in the virtual game space and causes the first image to be displayed on the first display unit;
a second display controller which generates a second image for allowing the player to specify a desired focus target in a virtual game space and causes the second image to be displayed on the second display unit;
a focus target determining mechanism which determines the focus target based on an input from the input unit; and
a virtual camera controller which directs the virtual camera to capture another scene in the virtual game space having the focus target determined by the focus target determining mechanism, wherein the first display controller generates a third image representing the another scene to be displayed on the first display unit,wherein the first display controller causes the third image which is displayed on the first display unit, andwherein a plurality of objects are present in the virtual game space, and the game machine further comprises feature information storage locations which store feature information unique to each of the plurality of objects, andbased on an operation performed by a player on the input unit, the focus target determining mechanism determines one of the plurality of objects as a focus target object,the second display controller generates the second image including the feature information corresponding to the focus target object,the virtual camera controller sets a focus point of the virtual camera at the focus target object, andthe first display controller generates the first image from which an image for distinguishing the focus target object from other objects is excluded.
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Accused Products
Abstract
A game machine is provided with two display units, that is, a first LCD and a second LCD. On the second LCD, feature information unique to each object located in a virtual game space is displayed. When a player selects, based on information displayed on the second LCD, one of the objects provided in the virtual game space, a focus point of a virtual camera provided in the virtual game space is set so that the virtual camera is oriented to a direction of the selected object, and the state of the virtual game space captured by the virtual camera is displayed on the first LCD. With this, the virtual game space can be displayed without impairing its worldview. Also, the player can be allowed to easily specify a desired focus target in the virtual game space.
15 Citations
48 Claims
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1. A game machine provided with a first display unit and a second display unit to cause a game to proceed in a virtual game space, the game machine comprising:
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an input unit to be operated by a player; a first display controller which generates a first image representing a scene captured by a virtual camera provided in the virtual game space and causes the first image to be displayed on the first display unit; a second display controller which generates a second image for allowing the player to specify a desired focus target in a virtual game space and causes the second image to be displayed on the second display unit; a focus target determining mechanism which determines the focus target based on an input from the input unit; and a virtual camera controller which directs the virtual camera to capture another scene in the virtual game space having the focus target determined by the focus target determining mechanism, wherein the first display controller generates a third image representing the another scene to be displayed on the first display unit, wherein the first display controller causes the third image which is displayed on the first display unit, and wherein a plurality of objects are present in the virtual game space, and the game machine further comprises feature information storage locations which store feature information unique to each of the plurality of objects, and based on an operation performed by a player on the input unit, the focus target determining mechanism determines one of the plurality of objects as a focus target object, the second display controller generates the second image including the feature information corresponding to the focus target object, the virtual camera controller sets a focus point of the virtual camera at the focus target object, and the first display controller generates the first image from which an image for distinguishing the focus target object from other objects is excluded. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A computer-readable storage medium having stored therein a game program for causing a computer connected to a first display unit, a second display unit, and an input unit to be operated by a player to implement a game in a virtual game space, the game program causing the computer to function as:
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a first display controller which generates a first image representing a scene captured by a virtual camera provided in the virtual game space and causes the first image to be displayed on the first display unit; a second display controller which generates a second image for allowing the player to specify a desired focus target in a virtual game space and causes the second image to be displayed on the second display unit; a focus target determining mechanism which determines the focus target based on an input from the input unit; a virtual camera controller which directs the virtual camera to capture another scene in the virtual game space having the focus target determined by the focus target determining means, wherein the first display controller generates a third image representing the another scene which is displayed on the first display unit, wherein a plurality of objects are present in the virtual game space, and the game program further causes the computer to; function as feature information storage location device which stores feature information unique to each of the plurality of objects, and based on an operation performed by a player on the input unit, the focus target determining mechanism determines one of the plurality of objects as a focus target object, the second display controller generates the second image including the feature information corresponding to the focus target object, the virtual camera controller sets a focus point of the virtual camera at the focus target object, and wherein the first display controller generates the first image from which an image for distinguishing the focus target object from other objects is excluded. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34)
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35. A method of selecting a focus target in a virtual game space comprising the steps of:
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displaying, on a first display unit, a first image representing a scene captured by a virtual camera provided in the virtual game space; storing feature information unique to each of a plurality of objects present in the virtual game space; displaying, on a second display unit, an image which allows one or more images corresponding to the stored feature information to allow a player to specify a desired one of the plurality of objects as a desired focus target in a virtual game space; directing the virtual camera to capture another scene in the virtual game space having the desired focus target, and displaying on the first display unit a third image representing the another scene, wherein an image for distinguishing the focus target object from other objects is excluded in the first image. - View Dependent Claims (36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48)
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Specification