Method and apparatus for planning and customizing a gaming experience
First Claim
Patent Images
1. A method comprising:
- presenting at least one customization option to a player via an electronic communication network, wherein the at least one customization option enables the player to allocate, for each of a plurality of subsequent wins of a game played at a gaming device, at least a portion of that win to at least one destination other than the gaming device, on a per win basis, if that win meets a designated threshold indicated by the player;
receiving preparation data from the player via the electronic communication network, the preparation data including an indication of;
(a) whether to allocate any portion of each of the plurality of subsequent wins,(b) any designated threshold indicated by the player, and(c) the at least one destination other than the gaming device;
providing the player with a preparation code via the electronic communication network, the preparation code corresponding to the preparation data; and
enabling the player to input the preparation code at the gaming device such that upon inputting the preparation code, at least the portion of each of the plurality of subsequent wins of the game played at the gaming device which meets the designated threshold indicated by the preparation data is allocated to the at least one destination as indicated by the preparation data.
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Accused Products
Abstract
The invention includes a system and method for planning and customizing a gaming vacation. Initially, a central controller receives preference and configuration data from a user at a user terminal. A preparation code is then determined and associated with the configuration data. The configuration data and the associated preparation code are transmitted from the central controller to a casino server. The central controller provides feedback regarding the user'"'"'s requests. The feedback may include, for example, marketing offers for the user and/or configuring a gaming device according to the configuration data associated with a preparation code received from a user at the gaming device.
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Citations
28 Claims
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1. A method comprising:
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presenting at least one customization option to a player via an electronic communication network, wherein the at least one customization option enables the player to allocate, for each of a plurality of subsequent wins of a game played at a gaming device, at least a portion of that win to at least one destination other than the gaming device, on a per win basis, if that win meets a designated threshold indicated by the player; receiving preparation data from the player via the electronic communication network, the preparation data including an indication of; (a) whether to allocate any portion of each of the plurality of subsequent wins, (b) any designated threshold indicated by the player, and (c) the at least one destination other than the gaming device; providing the player with a preparation code via the electronic communication network, the preparation code corresponding to the preparation data; and enabling the player to input the preparation code at the gaming device such that upon inputting the preparation code, at least the portion of each of the plurality of subsequent wins of the game played at the gaming device which meets the designated threshold indicated by the preparation data is allocated to the at least one destination as indicated by the preparation data. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A computer readable medium which stores a plurality of instructions which, when executed by at least one processor, causes the at least one processor to operate with a display device and an input device to perform a method comprising:
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presenting at least one customization option to a player via an electronic communication network, wherein the at least one customization option enables the player to allocate, for each of a plurality of subsequent wins of a game played at a gaming device, at least a portion of that win to at least one destination other than the gaming device, on a per win basis, if that win meets a designated threshold indicated by the player; receiving preparation data from the player via the electronic communication network, the preparation data including an indication of; (a) whether to allocate any portion of each of the plurality of subsequent wins, (b) any designated threshold indicated by the player, and (c) the at least one destination other than the gaming device; providing the player with a preparation code via the electronic communication network, the preparation code corresponding to the preparation data; and enabling the player to input the preparation code at the gaming device such that upon inputting the preparation code, at least the portion of each of the plurality of subsequent wins of the game played at the gaming device which meets the designated threshold indicated by the preparation data is allocated to the at least one destination as indicated by the preparation data. - View Dependent Claims (13, 14)
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15. An apparatus comprising:
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at least one processor; at least one display device; at least one input device; and at least one computer readable medium which stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; present at least one customization option to a player via an electronic communication network, wherein the at least one customization option enables the player to allocate, for each of a plurality of subsequent wins of a game played at a gaming device, at least a portion of that win to at least one destination other than the gaming device, on a per win basis, if that win meets a designated threshold indicated by the player; receive preparation data from the player via the electronic communication network, the preparation data including an indication of; (a) whether to allocate any portion of each of the plurality of subsequent wins, (b) any designated threshold indicated by the player, and (c) the at least one destination other than the gaming device; provide the player with a preparation code via the electronic communication network, the preparation code corresponding to the preparation data; and enable the player to input the preparation code at the gaming device such that upon inputting the preparation code, at least the portion of each of the plurality of subsequent wins of the game played at the gaming device which meets the designated threshold indicated by the preparation data is allocated to the at least one destination device indicated by the preparation data. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A method comprising:
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enabling a player to input a preparation code corresponding to preparation data using an input device of a gaming device, the preparation data including an indication of; (a) whether to allocate any portion of each of a plurality of subsequent wins of the gaming device which exceeds a designated threshold, on a per win basis, to at least one destination other than the gaming device, (b) any designated threshold indicated by the player, and (c) the at least one destination other than the gaming device; configuring the gaming device according to the preparation data; and enabling the player to play the game of the configured gaming device according to the preparation data. - View Dependent Claims (27, 28)
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Specification