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Game device, game device control method, program, program distribution device, information storage medium

  • US 7,753,796 B2
  • Filed: 06/18/2003
  • Issued: 07/13/2010
  • Est. Priority Date: 09/13/2002
  • Status: Expired due to Fees
First Claim
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1. A nurture simulation game device which displays input strings on a game screen as options whereby the player selects the options using one of a character input device and a speech input device, the nurture simulation game device comprising:

  • basic string storage means for storing a plurality of basic strings;

    substitute string storage means for storing a substitute string corresponding to each of at least one of the plurality of basic strings stored in the basic string storage means when the basic string is not suited for speech recognition and have potential to lead to a drop in speech recognition rate;

    speech recognition data storage means which,stores speech recognition data corresponding to the basic string when the substitute string corresponding to the basic strings has not been stored in the substitute string storage means,and stores speech recognition data corresponding to the substitute string when the substitute string corresponding to the basic strings has been stored in the substitute string storage means,priority input device information acquisition means for acquiring priority input device information;

    input criteria display means which,when the priority input device information acquired by the priority input device information acquisition means indicates that a character input device is selected, displays, as input criteria, the basic strings corresponding to a target option ID are stored in the basic string storage means, andwhen the priority input device information acquired by the priority input device information acquisition means indicates that a speech input device is selected, determines the substitute string corresponding to the target option ID is stored in the substitute string storage means, and if the substitute string is present, the input criteria display means displays the substitute string as the input criteria and if the substitute string is not present, displays the basic string as the input criteria;

    determination means which,when the priority input device information acquired by the priority input device information acquisition means indicates that the character input device is selected, determines whether or not the input thereof corresponds to the input criteria displayed by the input criteria display means, andwhen the priority input device information acquired by the priority input device information acquisition means indicates that the speech input device is selected, determines whether or not the input thereof corresponds to the speech recognition data correlated with the input criteria displayed by the input criteria display means; and

    control means for controlling the game on a basis of the result of determination by the determination means, whereinthe basic strings and the substitute strings are different and the substitute string comprises the basic string and an additional string attached to the corresponding basic string, andwherein the nurture simulation game device stores an option information table in which a plurality of target option IDs, the basic strings, the substitute strings and the speech recognition data are correlated,wherein when the speech input device is selected, whether or not the substitute string corresponding to the target option ID is registered in the option information table is determined; and

    when there is no substitute string registered in the option information table, the basic string and the speech recognition data corresponding to the target option ID is used andwhen the substitute string is registered in the option information table, the substitute string and speech recognition data corresponding to the target option ID is used.

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