Virtual card gaming system
First Claim
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1. A virtual card gaming system comprising:
- a processing unit;
a plurality of player screens connected to the processing unit; and
a touch sensing unit associated with each player screen, wherein playing cards displayed on each player screen are adapted for graphical manipulation in response to continuous touch movements detected through the associated touch sensing unit, the manipulation comprising a three-dimensional representation so as to partially reveal the each playing cards from a face down representation such that a portion of an underside of the playing card in a face down representation is revealed in an advancing manner corresponding to an advancement of the continuous touch movements.
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Abstract
A virtual card system provides a card game which is presented in a three-dimensional representation on monitor screens. The system allows human players to play the card game through the monitor screens. The monitor screen may be touch screens which allow the human players to input commands directly. The card game displayed on the touch screen is adapted for graphical manipulation in response to commands from a human player in real time, for instance to bend a card back at the corner to look on the underside.
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Citations
23 Claims
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1. A virtual card gaming system comprising:
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a processing unit; a plurality of player screens connected to the processing unit; and a touch sensing unit associated with each player screen, wherein playing cards displayed on each player screen are adapted for graphical manipulation in response to continuous touch movements detected through the associated touch sensing unit, the manipulation comprising a three-dimensional representation so as to partially reveal the each playing cards from a face down representation such that a portion of an underside of the playing card in a face down representation is revealed in an advancing manner corresponding to an advancement of the continuous touch movements. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A computer readable storage medium having stored thereon code means for instructing a computer to execute a method for conducting a virtual card game, the method comprising displaying playing cards on a plurality of player screens, each player screen comprising a touch sensor unit associated therewith, and graphically manipulating the displayed cards in response to continuous touch movements detected through each touch sensor unit, the manipulation comprising a three-dimensional representation so as to partially reveal each playing card from a face down representation such that a portion of an underside of the playing card in a face down representation is revealed in an advancing manner corresponding to an advancement of the continuous touch movements.
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21. A method of graphically manipulating playing cards displayed on a touch screen, the method comprising the step of:
- partially revealing each playing card from a face down representation in response to continuous touch movements detected through the touch screen such that a portion of an underside of the playing card in a face down representation is revealed in an advancing manner corresponding to an advancement of the continuous touch movements.
- View Dependent Claims (22, 23)
Specification