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Facilitating group musical interaction over a network

  • US 7,758,427 B2
  • Filed: 01/16/2007
  • Issued: 07/20/2010
  • Est. Priority Date: 11/15/2006
  • Status: Active Grant
First Claim
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1. A method for facilitating real-time interaction between players of a game, the method comprising the steps of:

  • (a) receiving first music performance input data from a local player of a rhythm-action game, the first music performance input data representing a first musical performance;

    (b) generating audio output responsive to the received first music performance input;

    (c) receiving, via a network, second music performance input data from a remote player of a rhythm-action game, the received second music performance input data representing a non-emulated musical performance by the remote player;

    (d) creating emulation data from the received second music performance input data; and

    (e) generating a local approximation of the remote musical performance using the created emulation data, the local approximation synchronous with the local musical performance.

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