Storage medium having game program stored thereon and game apparatus
First Claim
1. A storage medium having stored thereon a game program to be executed by a computer in a game apparatus comprising a display screen that displays a game image and a pointing device associated with the display screen, the pointing device configured to designate a region on the display screen, wherein the computer is operable to execute:
- a coordinate detection step that detects a plurality of coordinate values which are inputted to the computer based on one or more output signals associated with the pointing device, wherein the plurality of coordinate values indicate the region on the display screen designated by the pointing device;
a movement control step that moves a first object being displayed at least partially on the region when the first object displayed on the display screen is controlled by a player using the pointing device;
a positional relationship determination step that determines whether or not a positional relationship on the display screen satisfies a predetermined condition between the region and a position corresponding to a second object currently displayed on the display screen; and
an action control step that causes either one of the first object and the second object to perform a predetermined action against the other when the player is no longer controlling the first object using the pointing device and the positional relationship determination step determines that the positional relationship satisfies the predetermined condition.
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Accused Products
Abstract
When a player is controlling a first object with a pointing device, an in-operation flag indicating that the player is controlling the first object with the pointing device is set as “ON”. When the in-operation flag is set as “ON” and a second object is within a predetermined distance from an input position of the pointing device, the second object is selected. When the in-operation flag is set as “OFF”, that is, when the player stops controlling the first object, the first object is caused to perform a process for exerting an effect on the second object having been selected.
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Citations
15 Claims
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1. A storage medium having stored thereon a game program to be executed by a computer in a game apparatus comprising a display screen that displays a game image and a pointing device associated with the display screen, the pointing device configured to designate a region on the display screen, wherein the computer is operable to execute:
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a coordinate detection step that detects a plurality of coordinate values which are inputted to the computer based on one or more output signals associated with the pointing device, wherein the plurality of coordinate values indicate the region on the display screen designated by the pointing device; a movement control step that moves a first object being displayed at least partially on the region when the first object displayed on the display screen is controlled by a player using the pointing device; a positional relationship determination step that determines whether or not a positional relationship on the display screen satisfies a predetermined condition between the region and a position corresponding to a second object currently displayed on the display screen; and an action control step that causes either one of the first object and the second object to perform a predetermined action against the other when the player is no longer controlling the first object using the pointing device and the positional relationship determination step determines that the positional relationship satisfies the predetermined condition. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A storage medium having stored thereon a game program executed by a computer in a game apparatus comprising a display screen configured to display a game image and a pointing device associated with the display screen, wherein the computer is operable to execute:
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a coordinate detection step that detects a plurality of coordinate values which are inputted to the computer by the pointing device, wherein a player identifies a region on the display screen using the pointing device while at least one output signal is generated to represent the plurality of coordinate values and the output signal is received by the computer, and wherein the plurality of coordinate values indicates the region on the display screen; a vector data calculation step in which vector data is calculated based on the plurality of coordinate values detected in the coordinate detection step, wherein the vector data indicates a direction of a destination to move a first object being controlled by the player and the first object is at least partially on the region; a destination object determination step that determines whether or not a second object is in the direction indicated by the vector data when the player stops controlling the first object; and an action control step that causes either one of the first object being controlled by the player and the second object to perform a predetermined action against the other after the player ceases controlling the first object, after a final input position is determined during the coordinate detection step and after the destination object determination step determines that the second object is in the direction of the destination to move the first object toward. - View Dependent Claims (14)
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15. A game apparatus comprising a display screen for displaying a game image generated by a computer and a pointing device associated with the display screen and computer, comprising:
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a coordinate detection section that detects a plurality of coordinate values which are inputted to the computer based on the pointing device, the coordinate values indicate a region on the display screen designated by the user using the pointing device and at least one output signal is generated to represent the plurality of coordinate values and the at least one output signal is received by the computer; a movement control section, that moves a first object being displayed at least partially on the region, when the first object displayed is controlled by a player using the pointing device; a positional relationship determination section that determines whether or not a positional relationship on the display screen satisfies a predetermined condition between a the region and a position corresponding to a second object currently displayed on the display screen; and an action control section that causes either one of the first object and the second object to perform a predetermined action against the other when the player is no longer controlling the first object using the pointing device and the positional relationship determination section determines that the positional relationship satisfies the predetermined condition.
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Specification