Centralized gaming system with modifiable remote display terminals
First Claim
1. A centralized gaming system, comprising:
- a central server system storing a plurality of games of chance, the central server providing the plurality of games to a plurality of remote display terminals linked to the central server; and
at least one of the remote display terminals including a display, a processor, and an accounting meter,wherein in response to any credits on the accounting meter being redeemed and the at least one remote display terminal being idle for a predetermined period of time, the processor causes the display to display a plurality of game selection indicia corresponding to the plurality of games provided by the central server, andin response to one of the games from the central server being selected for play according to the game selection indicia displayed at the at least one remote display terminal, the processor executes software for the selected game to randomly select an outcome and the outcome is visually represented on the display of the one remote display terminal, the processor causing the display of the one remote display terminal to display the selected game until any credits on the accounting meter have been redeemed and the at least one remote display terminal has been idle for the predetermined period of time.
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Accused Products
Abstract
A centralized gaming system comprises a central server system and a plurality of display terminals remote from and linked to the central server system. The central server system includes a master game server, a game execution server, and a database server. The master game server stores a plurality of games of chance. Each game includes respective game play software and respective audiovisual software. In response to one of the games being selected for play at one of the display terminals, the game play software for the selected game is loaded from the master game server into the game execution server and is executed by the game execution server to randomly select an outcome. The audiovisual software for the selected game is selectively executed at the display terminal to visually represent the outcome on a display of the display terminal. The database server collects game activity data based on the outcome and maintains such data for report generation and player tracking purposes. The master game server may evaluate the collected game activity data and, in turn, modify one or more of the display terminals for maximizing earnings and target marketing.
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Citations
14 Claims
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1. A centralized gaming system, comprising:
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a central server system storing a plurality of games of chance, the central server providing the plurality of games to a plurality of remote display terminals linked to the central server; and at least one of the remote display terminals including a display, a processor, and an accounting meter, wherein in response to any credits on the accounting meter being redeemed and the at least one remote display terminal being idle for a predetermined period of time, the processor causes the display to display a plurality of game selection indicia corresponding to the plurality of games provided by the central server, and in response to one of the games from the central server being selected for play according to the game selection indicia displayed at the at least one remote display terminal, the processor executes software for the selected game to randomly select an outcome and the outcome is visually represented on the display of the one remote display terminal, the processor causing the display of the one remote display terminal to display the selected game until any credits on the accounting meter have been redeemed and the at least one remote display terminal has been idle for the predetermined period of time. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of executing a game of chance, comprising:
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providing a central server system storing a plurality of games of chance and providing the plurality of games to a plurality of remote display terminals linked to the central server, at least one of the remote display terminals including a display, a processor, and an accounting meter; in response to any credits on the accounting meter of the at least one remote display terminal being redeemed and the at least one remote display terminal being idle for a predetermined period of time, displaying, using the processor, a plurality of game selection indicia on the display, the plurality of game selection indicia corresponding to the plurality of games provided by the central server; receiving, according to the game selection indicia at the at least one display terminal, a player'"'"'s selection of one of the games from the central server to be played at the at least one display terminal; executing, using the processor, software for the selected game to randomly select an outcome; visually representing the outcome on a display of the at least one display terminal; and displaying, using the processor, the selected game on the display until any credits on the accounting meter of the at least one remote display terminal have been redeemed and the at least one display terminal has been idle for the predetermined period of time. - View Dependent Claims (10, 11, 12, 13, 14)
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Specification