Gaming device having a multiple accumulated symbols game
First Claim
1. A gaming device comprising:
- at least one display device;
at least one input device;
at least one processor; and
at least one memory device which stores a plurality of instructions which when executed by the at least one processor cause the at least one processor to operate with the at least one display device and the at least one input device, for a single play of a game, to;
(a) enable a player to place a wager for said single play of the game, said game associated with a plurality of displayed award groups, each of said award groups including at least one indicator, a plurality of said award groups including a plurality of indicators, each of the award groups associated with at least one of a plurality of awards;
(b) cause an indicator generator of the at least one display device to generate and associate a number of indicators with each of the award groups;
(c) for each of the award groups, accumulate a quantity of indicators corresponding to the number of indicators that is associated with that award group by the indicator generator;
(d) without requiring any additional wager by the player, repeat (b) to (c) until all of the indicators have been accumulated in at least one of the award groups; and
(e) when all of the indicators have been accumulated in at least one of the award groups;
(i) provide to the player the awards associated with any award groups in which all of the indicators have been accumulated,(ii) after providing the awards associated with any award groups in which all of the indicators have been accumulated to the player, randomly determine whether to end the single play of the game, and(iii) if it is randomly determined not to end the single play of the game;
(A) reset the indicators in the award groups associated with the awards provided to the player in said single play of the game, and(B) after resetting the indicators in the award groups associated with the awards provided to the player in said single play of the game, provide the player with at least one opportunity to win at least one additional award for accumulating all of the indicators in at least one of the award groups, including any award groups associated with any awards previously provided to the player in said single play of the game, by repeating (b) to (e) until it is determined to end the single play of the game without requiring any additional wager by the player.
2 Assignments
0 Petitions
Accused Products
Abstract
A gaming device including a display device having a plurality of award groups and an indicator generator. Each of the award groups includes at least one indicator and at least one award. The indicator generator generates a number of indicators for each of the award groups. The gaming device then indicates the corresponding number of indicators in each of the award columns based on the number of indicators associated with those award columns by the indicator generator. When all of the indicators are accumulated in one or more of the award columns, the gaming device provides the awards associated with those award columns to the player and determines whether to end the game. If the gaming device determines not to end the game, the gaming device resets the indicators in the award columns including the provided wards and enables the player to continue playing the game.
107 Citations
56 Claims
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1. A gaming device comprising:
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at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions which when executed by the at least one processor cause the at least one processor to operate with the at least one display device and the at least one input device, for a single play of a game, to; (a) enable a player to place a wager for said single play of the game, said game associated with a plurality of displayed award groups, each of said award groups including at least one indicator, a plurality of said award groups including a plurality of indicators, each of the award groups associated with at least one of a plurality of awards; (b) cause an indicator generator of the at least one display device to generate and associate a number of indicators with each of the award groups; (c) for each of the award groups, accumulate a quantity of indicators corresponding to the number of indicators that is associated with that award group by the indicator generator; (d) without requiring any additional wager by the player, repeat (b) to (c) until all of the indicators have been accumulated in at least one of the award groups; and (e) when all of the indicators have been accumulated in at least one of the award groups; (i) provide to the player the awards associated with any award groups in which all of the indicators have been accumulated, (ii) after providing the awards associated with any award groups in which all of the indicators have been accumulated to the player, randomly determine whether to end the single play of the game, and (iii) if it is randomly determined not to end the single play of the game; (A) reset the indicators in the award groups associated with the awards provided to the player in said single play of the game, and (B) after resetting the indicators in the award groups associated with the awards provided to the player in said single play of the game, provide the player with at least one opportunity to win at least one additional award for accumulating all of the indicators in at least one of the award groups, including any award groups associated with any awards previously provided to the player in said single play of the game, by repeating (b) to (e) until it is determined to end the single play of the game without requiring any additional wager by the player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A gaming device comprising:
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a plurality of display devices including a first display device and a rotatable display; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions which when executed by the at least one processor cause the at least one processor to operate with the plurality of display devices and the at least one input device, for a single play of a game, to; (a) enable a player to place a wager for said single play of the game, said game associated with a plurality of displayed award groups, each of said award groups including at least one indicator, a plurality of said award groups including a plurality of indicators, wherein each of the award groups is associated with at least one of a plurality of awards; (b) cause the rotatable display to rotate, said rotatable display positioned adjacent to the award groups and including a plurality of static values, each of said values corresponding to a number of indicators; (c) cause the rotatable display to stop and align one of the values with each of the award groups; (d) for each of the award groups, accumulate the number of indicators corresponding to the value aligned with that award group; (e) without requiring any additional wager by the player, repeat (b) to (d) until all of the indicators have been accumulated in at least one of the award groups; and (f) when all of the indicators have been accumulated at least one of the award groups; (i) provide to the player the awards associated with any award groups in which all of the indicators have been accumulated, (ii) after providing to the player the awards associated with any award groups in which all of the indicators have been accumulated, randomly determine whether to end the single play of game, and (iii) if it is randomly determined not to end the single play of the game; (A) reset the indicators in the award groups associated with the awards provided to the player in said single play of the game, and (B) after resetting the indicators in the award groups associated with the awards provided to the player in said single play of the game, provide the player with at least one opportunity to win at least one additional award for accumulating all of the indicators in at least one of the award groups, including any award groups associated with any awards previously provided to the player in said single play of the game, by repeating (b) to (f) until it is determined to end the single play of the game without requiring any additional wager by the player. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29)
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30. A gaming device comprising:
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at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions which when executed by the at least one processor cause the at least one processor to operate with the at least one display device and the at least one input device for a single play of a game to; (a) enable a player to place a wager on said single play of the game, said game associated with a plurality of displayed award groups, each of said award groups including at least one indicator, a plurality of said award groups including a plurality of indicators, each of the award groups associated with at least one of a plurality of awards, (b) cause an indicator generator of the at least one display device to generate and associate a number of indicators with each of the award groups, (c) accumulate a quantity of indicators in each of the award groups corresponding to the number of indicators associated with that award group by the indicator generator, (d) without requiring any additional wager by the player, repeat (b) to (c) until all of the indicators have been accumulated in at least one of the award groups, and (e) when all of the indicators have been accumulated in at least one of said award groups; (i) indicate the awards associated with any award groups in which all of the indicators have been accumulated, (ii) randomly determine whether to provide any of the indicated awards to a player, (iii) if it is determined not to provide the indicated awards to the player; (A) reset the indicators in the award groups associated with the indicated awards, and (B) repeat (b) to (e) until it is determined to provide the indicated awards to the player without requiring any additional wager by the player, and (iv) if it is determined to provide the indicated awards to the player, provide any indicated awards to the player and terminate said single play of the game. - View Dependent Claims (31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42)
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43. A gaming device comprising:
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a plurality of display devices including a first display device and a rotatable display; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions which when executed by the at least one processor cause the at least one processor to operate with the plurality of display devices and the at least one input device, for a single play of a game, to; (a) enable a player to place a wager on said single play of the game, said game associated with a plurality of displayed award groups, each of said award groups including at least one indicator, a plurality of said award groups including a plurality of indicators wherein each of the award groups is associated with at least one of a plurality of awards; (b) cause the rotatable display to rotate, said rotatable display positioned adjacent to the award groups and including a plurality of static values, each of said values corresponding to a number of indicators; (c) cause the rotatable display to stop and align one of the values with each of the award groups; (d) for each of the award groups, accumulate the number of indicators corresponding to the value aligned with that award group, (e) without requiring any additional wager by the player, repeat (b) to (d) until all of the indicators have been accumulated in at least one of the award groups; (f) when all of the indicators have been accumulated in at least one of said award groups; (i) indicate the awards associated with any award groups in which all of the indicators have been accumulated, (ii) randomly determine whether to provide any of the indicated awards to a player, (iii) if it is determined not to provide the indicated awards to the player; (A) reset the indicators in the award groups associated with the indicated awards, and (B) repeat (b) to (f) until it is determined to provide the indicated awards to the player without requiring any additional wager by the player, and (iv) if it is determined to provide the indicated awards to the player, provide any indicated awards to the player and terminate said single play of the game. - View Dependent Claims (44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56)
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Specification