Plane shape creation system, plane shape creation method and program recording medium
First Claim
1. A method for generating/displaying a plane shape, comprising the steps of:
- setting a normal line, which is equivalent to a tangent plane of a curved surface of an object shape, at each vertex of a triangle shape plane patch which is a basic form necessary for generating/displaying the object shape,decomposing, in a specific direction, said set normal line on a tangent plane at said each vertex of the triangle shape plane patch, thus setting a tangent line;
forming, between two corresponding vertexes of said triangle shape plane patch and in a direction based on said two corresponding vertexes, an equivalent normal line that becomes a new tangent plane of the object shape;
determining another tangent line at where said normal line is formed; and
further determining a normal line equivalent to the tangent plane of the curved surface,thus creating the object shape; and
displaying the object shape on a display.
1 Assignment
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Accused Products
Abstract
When a fixed polygonal plane patch is called a polygonal plane patch of level 0 and when each vertex of such polygonal plane patch is called a shape composition point of level 0, a normal line of level 0 is set on each shape composition point of level 0, and each normal line of level 0 is decomposed on an equivalent tangent plane to the normal line of level 0. Moreover, a tangent line of level 0 is set by a decomposition in a direction equal to or in the vicinity of the edge of the polygonal plane patch of level 0; and based upon two tangent lines of level 0, a normal line is set on a shape composition point and on a shape composition point of level 1. A plane shape is formed by repeated controls of the above one after another.
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Citations
10 Claims
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1. A method for generating/displaying a plane shape, comprising the steps of:
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setting a normal line, which is equivalent to a tangent plane of a curved surface of an object shape, at each vertex of a triangle shape plane patch which is a basic form necessary for generating/displaying the object shape, decomposing, in a specific direction, said set normal line on a tangent plane at said each vertex of the triangle shape plane patch, thus setting a tangent line; forming, between two corresponding vertexes of said triangle shape plane patch and in a direction based on said two corresponding vertexes, an equivalent normal line that becomes a new tangent plane of the object shape; determining another tangent line at where said normal line is formed; and further determining a normal line equivalent to the tangent plane of the curved surface, thus creating the object shape; and displaying the object shape on a display. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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Specification