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Dynamic power management in a gaming machine

  • US 7,785,192 B2
  • Filed: 07/21/2006
  • Issued: 08/31/2010
  • Est. Priority Date: 07/21/2005
  • Status: Active Grant
First Claim
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1. A gaming machine comprising:

  • a value input device for receiving a wager;

    at least one processor for executing gameplay on the gaming machine, the processor having a plurality of power consumption levels;

    commencing gameplay on the gaming machine;

    determining an outcome of the gameplay; and

    a power regulator operative to alter the power consumption level of the processor amongst the plurality of power consumption levels, wherein the power regulator is responsive to the outcome of the gameplay.

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