Dynamic power management in a gaming machine
First Claim
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1. A gaming machine comprising:
- a value input device for receiving a wager;
at least one processor for executing gameplay on the gaming machine, the processor having a plurality of power consumption levels;
commencing gameplay on the gaming machine;
determining an outcome of the gameplay; and
a power regulator operative to alter the power consumption level of the processor amongst the plurality of power consumption levels, wherein the power regulator is responsive to the outcome of the gameplay.
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Abstract
A gaming machine for conducting a wagering game includes a value input device for receiving a wager and a processor for executing gameplay on the gaming machine. The processor has a plurality of power consumption levels. A power regulator is operative to alter the power consumption level of the processor amongst the plurality of power consumption levels. In an embodiment, the power regulator comprises application software stored on a memory device in communication with the processor.
81 Citations
18 Claims
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1. A gaming machine comprising:
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a value input device for receiving a wager; at least one processor for executing gameplay on the gaming machine, the processor having a plurality of power consumption levels; commencing gameplay on the gaming machine; determining an outcome of the gameplay; and a power regulator operative to alter the power consumption level of the processor amongst the plurality of power consumption levels, wherein the power regulator is responsive to the outcome of the gameplay. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of conducting a wagering game on a gaming machine, the method comprising:
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maintaining a first power consumption level of at least one processor of the gaming machine upon determining the gaming machine is not being played, the processor for executing gameplay; receiving a wager from a player of the gaming machine; altering the power consumption level of the processor to a second power consumption level upon determining game play has commenced; and altering the power consumption level of the processor to a third power consumption level upon determining a winning outcome occurs on the gaming machine. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17, 18)
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Specification