Method and apparatus for managing data in a gaming system
First Claim
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1. A method, comprising:
- retrieving, by a game console, a list of recently used nicknames from a storage device in a game controller, at least one nickname being associated with multiple different game applications;
displaying, responsive to a signal from the game console, the list of recently used nicknames retrieved from the storage device in the game controller by displaying first in the list any nicknames used with a current game application and then displaying next in the list any nicknames used with other game applications;
receiving, by the game console, a selected nickname that is selected from the list of recently used nicknames;
retrieving, by the game console, authentication data from the storage device in the game controller, the authentication data being associated with the selected nickname and a user;
communicating the authentication data to a key distribution center to authenticate an identity of the user to join the game console with a network gaming environment; and
executing, by the game console, a game application associated with the selected nickname when the identity of the user is authenticated.
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Abstract
A gaming system includes a hard disk drive for storing applications and other data. The hard disk drive has multiple regions for storing different types of data. Each application executed on the gaming system has an associated storage area on the hard disk drive. A console application executing on the gaming system prevents a particular application from accessing data in an area of the hard disk drive that is not associated with the particular application. The gaming system also maintains a list of recently used nicknames to simplify entry of nicknames by a user of the gaming system.
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Citations
13 Claims
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1. A method, comprising:
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retrieving, by a game console, a list of recently used nicknames from a storage device in a game controller, at least one nickname being associated with multiple different game applications; displaying, responsive to a signal from the game console, the list of recently used nicknames retrieved from the storage device in the game controller by displaying first in the list any nicknames used with a current game application and then displaying next in the list any nicknames used with other game applications; receiving, by the game console, a selected nickname that is selected from the list of recently used nicknames; retrieving, by the game console, authentication data from the storage device in the game controller, the authentication data being associated with the selected nickname and a user; communicating the authentication data to a key distribution center to authenticate an identity of the user to join the game console with a network gaming environment; and executing, by the game console, a game application associated with the selected nickname when the identity of the user is authenticated. - View Dependent Claims (2, 3, 4, 5, 6, 7, 13)
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8. A game console, comprising:
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one or more storage media; and one or more processing units coupled to the one or more storage media, the one or more processing units configured to; retrieve a collection of nicknames from a memory unit coupled to a game controller, each nickname being associated with multiple different games, wherein the collection of nicknames is displayed as a list of nicknames with nicknames recently used with a current game displayed first in the list and nicknames recently used with other games being displayed next in the list; receive a selected nickname that is selected from the collection of nicknames; retrieve authentication data from the memory unit coupled to the game controller, the authentication data being associated with a user and the nickname; communicate the authentication data to a distribution center to authenticate an identity of the user to join the game console with a network gaming environment; and execute a game associated with the selected nickname when the identity of the user is authenticated. - View Dependent Claims (9, 10, 11, 12)
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Specification