Player reward system for activity on a computer system
First Claim
1. A method for rewarding a player for activity related to a plurality of racetrack events through a computer system, the racetrack events occurring at different locations, said method comprising the steps of:
- creating a player account for the player, the player account including an award total, player identification and a usage class associated with the player;
displaying a player interface for the player on a remote device connected to the computer system, the remote device being remote from the different locations;
identifying the player at the remote device through the player interface;
storing information on the racetrack events on the computer system including a location of the racetrack event;
allowing the player to place a wager on the racetrack event on a request by the player on the remote device;
storing wager information on the computer system, the wager information including the wager and past wagers on the computer system;
establishing a base reward level as a function of the location of the racetrack event;
establishing a usage reward level as a function of the usage class associated with the player;
determining an award amount as a function of the wager, the base reward level, and the usage reward level, the award amount being independent of an outcome of the racetrack event; and
adding the award amount to the award total in the player account.
7 Assignments
0 Petitions
Accused Products
Abstract
A system and method for rewarding a player for activity through a computer system relating to a racetrack track event. The computer system is operatively connected with a remote device to display a player interface to transmit and receive information and requests from the player. The request may be for various player activity through the computer system, including wagers, purchases for products or services, and various other activities relating to wagering on a racetrack event. The computer system tracks the player activity and determines an award amount for the player activity. The award amount is dependent on the reward level of the player as determined by a set of predetermined criteria inputted into the computer system. The player can accumulate the award amount in an award total or redeem the award total for prizes, products, services or a cash value.
28 Citations
17 Claims
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1. A method for rewarding a player for activity related to a plurality of racetrack events through a computer system, the racetrack events occurring at different locations, said method comprising the steps of:
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creating a player account for the player, the player account including an award total, player identification and a usage class associated with the player; displaying a player interface for the player on a remote device connected to the computer system, the remote device being remote from the different locations; identifying the player at the remote device through the player interface; storing information on the racetrack events on the computer system including a location of the racetrack event; allowing the player to place a wager on the racetrack event on a request by the player on the remote device; storing wager information on the computer system, the wager information including the wager and past wagers on the computer system; establishing a base reward level as a function of the location of the racetrack event; establishing a usage reward level as a function of the usage class associated with the player; determining an award amount as a function of the wager, the base reward level, and the usage reward level, the award amount being independent of an outcome of the racetrack event; and adding the award amount to the award total in the player account. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A system for rewarding a player for activity related to a plurality of racetrack events through a computer system, the racetrack events occurring at different locations, said system comprising:
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a remote device for displaying a player interface to the player, the remote device being remote from the different locations; and a computer system operatively connected to said remote device for creating a player account for the player, the player account includes an award total, player identification and a usage class associated with the player, for storing information on the racetrack events on the computer system including a location of the racetrack events, for identifying the player at the remote device through the player interface and allowing the player to place a wager on the racetrack event and storing wager information on said computer system, the wager information includes the wager and past wagers on the computer system, for establishing a base reward level as a function of the location of the racetrack event and establishing a usage reward level as a function of the usage class associated with the player, and for determining an award amount as a function of the wager, the base reward level and the ease reward level and adding the award amount to the award total in the player account, the award amount being independent of an outcome of the racetrack event. - View Dependent Claims (13, 14)
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15. A method for rewarding a player for activity related to a plurality of racetrack events through a computer system, said method comprising the steps of:
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creating a player account for the player, the player account including an award total, a player identification, and a usage class associated with the player; displaying a player interface for the player on a remote device connected to the computer system, the remote device being remote from the different locations; identifying the player at the remote device through the player interface; allowing the player to place a wager on the racetrack event at the remote device; storing in the player account player activity by the player on the remote device, the player activity including the wager and past wagers and usage amount on the remote device and products or services purchased; establishing a base reward level as a function of the location of the racetrack event; establishing a usage reward level as a function of the usage class associated with the players; determining an award amount as a function of the wager, the base reward level and the usage reward level, the award amount being independent of an outcome of the racetrack event; adding the award amount to the award total in the player account; allowing the player to redeem redeeming all or a portion of the award total in the player account for a product, a cash value or a service on a request by the player at the remote device; and managing the player account by expiring the award amount after a set duration. - View Dependent Claims (16, 17)
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Specification