Jitter buffer for a circuit emulation service over an internal protocol network
First Claim
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1. An apparatus comprising:
- a receiver configured to receive circuit emulation service over internet protocol data packets each comprising data for a plurality of circuits;
a first jitter buffer configured to store a first plurality of data packets for a first circuit of the plurality of circuits, each of said first plurality of data packets comprising at least a portion of a first stream of data of the first circuit, each of said first plurality of data packets comprising a packet header that comprises a packet sequence number representing an offset value for the packet with respect to a reference point of the first stream of data; and
a control unit controller to direct, based on the packet sequence number, individual ones of the first plurality of data packets to a data slot in the first jitter buffer as the first plurality of data packets are received, and to play data from the plurality of data slots at a first constant bit rate corresponding to the first circuit, and wherein the controller is also configured to indicate a first position of the first jitter buffer that indicates a next position from which the data is to be played, and a second position of the first jitter buffer that indicates a packet having a highest packet sequence number;
a second jitter buffer configured to store a second plurality of data packets for a second circuit of the plurality of circuits, each of said second plurality of data packets comprising at least a portion of a second stream of data of the second circuit, each of said second plurality of data packets comprising said packet header that comprises a packet sequence number representing an offset value for the packet with respect to a reference point of the second stream of data;
where said control unit controller is further configured to direct, based on the packet sequence number, individual ones of the second plurality of data packets to a data slot in the second jitter buffer as the second plurality of data packets are received, and to play data from the plurality of data slots at a second constant bit rate corresponding to the second circuit emulation service over internet protocol.
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Abstract
A jitter buffer receives a plurality of data packets comprising a circuit emulation service over internet protocol (CESIP), buffers the plurality of data packets, and plays data from the plurality of data packets at a constant bit rate corresponding to the CESIP.
22 Citations
3 Claims
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1. An apparatus comprising:
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a receiver configured to receive circuit emulation service over internet protocol data packets each comprising data for a plurality of circuits; a first jitter buffer configured to store a first plurality of data packets for a first circuit of the plurality of circuits, each of said first plurality of data packets comprising at least a portion of a first stream of data of the first circuit, each of said first plurality of data packets comprising a packet header that comprises a packet sequence number representing an offset value for the packet with respect to a reference point of the first stream of data; and a control unit controller to direct, based on the packet sequence number, individual ones of the first plurality of data packets to a data slot in the first jitter buffer as the first plurality of data packets are received, and to play data from the plurality of data slots at a first constant bit rate corresponding to the first circuit, and wherein the controller is also configured to indicate a first position of the first jitter buffer that indicates a next position from which the data is to be played, and a second position of the first jitter buffer that indicates a packet having a highest packet sequence number; a second jitter buffer configured to store a second plurality of data packets for a second circuit of the plurality of circuits, each of said second plurality of data packets comprising at least a portion of a second stream of data of the second circuit, each of said second plurality of data packets comprising said packet header that comprises a packet sequence number representing an offset value for the packet with respect to a reference point of the second stream of data;
where said control unit controller is further configured to direct, based on the packet sequence number, individual ones of the second plurality of data packets to a data slot in the second jitter buffer as the second plurality of data packets are received, and to play data from the plurality of data slots at a second constant bit rate corresponding to the second circuit emulation service over internet protocol. - View Dependent Claims (2, 3)
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Specification