Methods and apparatus for facilitating remote viewing of gaming outcomes
First Claim
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1. A method of operating a gaming system, said method comprising:
- (a) at a first point in time;
(i) enabling a player at a gaming device to place a wager associated with a first play of a game, and(ii) if the player places the wager associated with the first play of the game;
(A) randomly generating an outcome for the first play of the game,(B) causing a display device to display the randomly generated outcome,(C) determining if the randomly generated outcome is associated with one of a plurality of different awards, and(D) if the randomly generated outcome is associated with one of the plurality of different awards, providing said award to the player;
(b) at a second, subsequent point in time;
(i) enabling the player to request a gaming session medium, and(ii) if the player requests the gaming session medium;
(A) causing the gaming device to randomly generate a plurality of outcomes,(B) associating the plurality of randomly generated outcomes with the gaming session medium, and(C) selling to the player the gaming session medium associated with the plurality of randomly generated outcomes; and
(c) at a third point in time subsequent to the first and second points in time, providing the player with an opportunity to view, remote from the gaming device, the plurality of randomly generated outcomes associated with the gaming session medium.
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Abstract
In accordance with some embodiments, a plurality of outcomes are generated for a wagering game. The plurality of outcomes are stored on a tangible medium (e.g., a DVD) or otherwise stored. The plurality of outcomes are sold to a player, for viewing by the player at a location remote from a casino.
104 Citations
18 Claims
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1. A method of operating a gaming system, said method comprising:
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(a) at a first point in time; (i) enabling a player at a gaming device to place a wager associated with a first play of a game, and (ii) if the player places the wager associated with the first play of the game; (A) randomly generating an outcome for the first play of the game, (B) causing a display device to display the randomly generated outcome, (C) determining if the randomly generated outcome is associated with one of a plurality of different awards, and (D) if the randomly generated outcome is associated with one of the plurality of different awards, providing said award to the player; (b) at a second, subsequent point in time; (i) enabling the player to request a gaming session medium, and (ii) if the player requests the gaming session medium; (A) causing the gaming device to randomly generate a plurality of outcomes, (B) associating the plurality of randomly generated outcomes with the gaming session medium, and (C) selling to the player the gaming session medium associated with the plurality of randomly generated outcomes; and (c) at a third point in time subsequent to the first and second points in time, providing the player with an opportunity to view, remote from the gaming device, the plurality of randomly generated outcomes associated with the gaming session medium. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A system comprising:
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a gaming device; a communication network; a server communicatively coupled to the gaming device through the communication network; and a control system operatively coupled to the gaming device and the server and configured to; (a) at a first point in time; (i) enable a player at the gaming device to place a wager associated with a first play of a game, and (ii) if the player places the wager associated with the first play of the game; (A) randomly generate an outcome for the first play of the game, (B) display the randomly generated outcome, (C) determine if the randomly generated outcome is associated with one of a plurality of different awards, and (D) if the randomly generated outcome is associated with one of the plurality of different awards, provide said award to the player; (b) at a second, subsequent point in time; (i) enable the player to request a gaming session medium, and (ii) if the player requests the gaming session medium; (A) instruct the gaming device to randomly generate a plurality of outcomes, (B) associate the plurality of randomly generated outcomes with the gaming session medium, and (C) sell to the player the gaming session medium associated with the plurality of randomly generated outcomes; and (c) at a third point in time subsequent to the first and second points in time, provide the player with an opportunity to view, remote from the gaming device, the plurality of randomly generated outcomes associated with the gaming session medium.
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18. A non-transitory computer readable medium comprising software with instructions to:
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(a) at a first point in time; (i) enable a player at a gaming device to place a wager associated with a first play of a game, and (ii) if the player places the wager associated with the first play of the game, cause the gaming device to; (A) randomly generate an outcome for the first play of the game, (B) display the randomly generated outcome, (C) determine if the randomly generated outcome is associated with one of a plurality of different awards, and (D) if the randomly generated outcome is associated with one of the plurality of different awards, provide said award to the player; (b) at a second, subsequent point in time; (i) enable the player to request a gaming session medium, and (ii) if the player requests the gaming session medium; (A) cause the gaming device to randomly generate a plurality of outcomes, (B) associate the plurality of randomly generated outcomes with the gaming session medium, and (C) sell to the player the gaming session medium associated with the plurality of randomly generated outcomes; and (c) at a third point in time subsequent to the first and second points in time, provide the player with an opportunity to view, remote from the gaming device, the plurality of randomly generated outcomes associated with the gaming session medium.
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Specification