Apparatus and methods for facilitating automated play of a game machine
First Claim
Patent Images
1. A method of operating a gaming system, said method comprising:
- causing a gaming device to initiate play of a game for a player in an automated mode, the game configured to be operated according to a signal received from one or more designated player input devices;
causing at least one sensor to determine if the player is directing attention to the gaming device based on at least one sensed physical characteristic of the player, said at least one sensor being different from any of the one or more designated player input devices; and
if the determination is that the player is not directing attention to the gaming device, causing the gaming device to terminate play in the automated mode.
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Abstract
According to some embodiments of the present invention, a gaming device such as a slot machine may be operated in an automated play mode in which the need for player input is reduced or eliminated. Termination of and/or changes in the automated play mode may be related to player input, other types of information about a player (or the player'"'"'s body), and/or whether a player is directing attention to play of the gaming device.
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Citations
36 Claims
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1. A method of operating a gaming system, said method comprising:
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causing a gaming device to initiate play of a game for a player in an automated mode, the game configured to be operated according to a signal received from one or more designated player input devices; causing at least one sensor to determine if the player is directing attention to the gaming device based on at least one sensed physical characteristic of the player, said at least one sensor being different from any of the one or more designated player input devices; and if the determination is that the player is not directing attention to the gaming device, causing the gaming device to terminate play in the automated mode.
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2. A method of operating a gaming system, said method comprising:
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causing a gaming device to initiate a game in an automated play mode for a player, the game configured to be operated according to a signal received from one or more designated player input devices; causing at least one sensor to determine if the player is paying attention to the gaming device based on at least one sensed physical characteristic of the player, the at least one sensor being different from any of the one or more designated player input devices; and causing the gaming device to terminate the automated play mode if the determination is that the player is not paying attention to the gaming device.
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3. A method of operating a gaming system, said method comprising:
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causing a gaming device to initiate a game in an automated play mode, the game configured to be operated according to a signal received from one or more designated player input devices; causing at least one sensor to determine if a player is directing attention to the gaming device based on at least one sensed physical characteristic of the player, the at least one sensor being different from any of the one or more designated player input devices; and causing the gaming device to prevent the player from losing during the automated play mode if the determination is that the player is not directing attention to the gaming device.
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4. A method of operating a gaming system, said method comprising:
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causing a gaming device to initiate an automated play mode of a game for a player, the game configured to be operated according to a signal received from one or more designated player input devices; causing at least one sensor to detect that the player is away from the gaming device based on at least one sensed physical characteristic of the player, the at least one sensor being different from any of the one or more designated player input devices; and causing the gaming device to exit automated play for a period of time during which the sensor detects that the player is away from the gaming device.
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5. A method of operating a gaming system, said method comprising:
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causing a gaming device to initiate an automated play mode of a game, said game configured to be operated according to a signal received from one or more designated player input devices; causing at least one sensor to determine whether a player is directing attention to the gaming device based on at least one sensed physical characteristic of the player, the at least one sensor being different from any of the one or more designated player input devices; and causing the gaming device to pause the automated play for a period of time during which the sensor detects that the player is not directing attention to the gaming device.
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6. A method of operating a gaming system, said method comprising:
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causing a gaming device to initiate automated play of a game, said game configured to be operated according to a signal received from one or more designated player input devices; receiving a signal from a sensor, said signal indicating that a player is not directing attention to the gaming device, said signal based on at least one sensed physical characteristic of the player, said sensor being is different from any of the one or more designated player input devices; and causing the gaming device to terminate the automated play in response to receiving the signal from the sensor.
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7. A method of operating a gaming system, said method comprising:
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causing a gaming device to initiate automated play of a game for a player, said game configured to be operated according to a signal received from one or more designated player input devices; receiving a signal from a sensor, said signal indicating that a player is not directing attention to the gaming device, said signal based on at least one sensed physical characteristic of the player, said sensor being is different from any of the one or more designated player input devices; and causing the gaming device to terminate the automated play based on the signal from the sensor. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A method of operating a gaming system, said method comprising:
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causing a gaming device to initiate an automated play session; and causing the gaming device to receive an indication of a request by a player to opt out of at least one play of the automated play session; and causing the gaming device to display the at least one opted-out play of the game without changing a credit balance of the player.
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21. A method of operating a gaming system, said method comprising:
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causing a gaming device to initiate an automated play session at a gaming device; causing the gaming device to receive an indication of a request by a player to prevent a wager from being placed on at least one skipped play cycle of the automated play session; and causing the gaming device to display the at least one skipped play cycle of the automated play session without receiving any wager on the at least one skipped play cycle.
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22. A method of operating a gaming system, said method comprising:
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causing a gaming device to initiate an automated play session; causing the gaming device to initiate a first play of the automated play session, in which the first play is associated with a wager placed on the first play; and causing the gaming device to initiate a second play of the automated play session, in which the second play is not associated with any wager placed on the second play.
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23. A method of operating a gaming system, said method comprising:
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causing a gaming device to initiate an automated play mode; enabling a player to place a wager for a first play cycle; causing the gaming device to generate a first outcome for the first play cycle; and causing the gaming device to generate a second outcome for a second play cycle without enabling the player to place any wager for the second play cycle. - View Dependent Claims (24)
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25. A method of operating a gaming system, said method comprising:
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receiving a monetary deposit; causing a gaming device to receive an indication of a selection by a player to initiate an automated play mode; thereafter, causing the gaming device to initiate the automated play mode; and causing the gaming device to exit from the initiated automated play mode upon an occurrence of an exit event. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36)
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Specification