System and method for using time-sensitive tickets as player awards in gaming machines
First Claim
Patent Images
1. A method for awarding time-sensitive tickets in a gaming environment, the method comprising:
- establishing access between a ticket database managed by a ticket provider and a backend computer in a gaming establishment, wherein the backend computer is in communication with one or more gaming machines;
reserving a first block of time-sensitive tickets for a first event having a specific date and time from the ticket database to the gaming establishment, wherein the first block of one or more time-sensitive tickets are purchasable by the gaming establishment;
assigning one or more tickets from the first block of time-sensitive tickets with one or more winning events in one or more gaming machines using the backend computer;
presenting associations between the one or more tickets from the first block time-sensitive tickets and the one or more winning events on the one or more gaming machines;
transmitting the associations between the tickets and the winning events from the backend computer to one or more gaming machines;
purchasing one or more tickets from the ticket database in response to the one or more winning events being established in one or more gaming machines;
awarding one or more tickets to a player at the gaming machine in response to the one or more winning events occurring during play of the gaming machine by the player;
removing associations between the first block of time-sensitive tickets and the one or more winning events when the date of first event has past; and
assigning a second block of time-sensitive tickets with one or more winning events in one or more gaming machines after the date of first event has past.
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Abstract
Gaming machines, gaming systems, and methods for awarding time-sensitive tickets in a gaming environment are disclosed herein. According to one embodiment, a gaming machine includes a game display for presenting a game having one or more winning game outcomes. The gaming machine also includes one or more network interfaces that is in communication with a ticket database that provides time-sensitive tickets. The gaming machine also includes a game controller in communication with the game display and the network interfaces. The game controller awards one or more time-sensitive tickets in response to one or more triggering events.
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Citations
9 Claims
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1. A method for awarding time-sensitive tickets in a gaming environment, the method comprising:
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establishing access between a ticket database managed by a ticket provider and a backend computer in a gaming establishment, wherein the backend computer is in communication with one or more gaming machines; reserving a first block of time-sensitive tickets for a first event having a specific date and time from the ticket database to the gaming establishment, wherein the first block of one or more time-sensitive tickets are purchasable by the gaming establishment; assigning one or more tickets from the first block of time-sensitive tickets with one or more winning events in one or more gaming machines using the backend computer; presenting associations between the one or more tickets from the first block time-sensitive tickets and the one or more winning events on the one or more gaming machines; transmitting the associations between the tickets and the winning events from the backend computer to one or more gaming machines; purchasing one or more tickets from the ticket database in response to the one or more winning events being established in one or more gaming machines; awarding one or more tickets to a player at the gaming machine in response to the one or more winning events occurring during play of the gaming machine by the player; removing associations between the first block of time-sensitive tickets and the one or more winning events when the date of first event has past; and assigning a second block of time-sensitive tickets with one or more winning events in one or more gaming machines after the date of first event has past. - View Dependent Claims (2)
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3. A method for awarding time-sensitive tickets in a gaming environment, the method comprising:
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establishing access between a ticket database managed by a ticket provider and a backend computer in a gaming establishment, wherein the backend computer is in communication with one or more gaming machines; reserving a first block of time-sensitive tickets from the ticket database to the gaming establishment, wherein one or more time-sensitive tickets from the first block of tickets are purchasable by the gaming establishment; assigning one or more time-sensitive tickets from the first block with one or more winning game events in one or more gaming machines using the backend computer; presenting a first notice one the one or more gaming machines that the first block of tickets are awards for one or more winning events on the one or more gaming machines; determining whether one or more game outcomes are winning game events in one or more gaming machines and using the backend computer to purchase one or more time-sensitive tickets from the first block from the ticket database in response to the winning game event; awarding one or more time-sensitive tickets at the gaming machine to a player in response to winning game events occurring during play of the gaming machine by the player; and receiving a message from the ticket database that tickets from the first block allocated to the gaming establishment are no longer available; assigning a second block of tickets with one or more winning game events in one or more gaming machines using the backend computer; and presenting a second notice on the one or more gaming machines that the second block of ticket are awards for one or more winning game events. - View Dependent Claims (4)
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5. A gaming system capable of awarding time-sensitive tickets in a gaming environment, comprising:
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a ticket sales system having access to a ticket database; a gaming establishment network computer in communication with the ticket sales system, wherein the gaming establishment network computer is configured to monitor the ticket database and to reserve or purchase one or more time-sensitive tickets; and a plurality of networked gaming machines, wherein the gaming machines are in communication with the gaming establishment network computer, wherein the networked gaming machines award time-sensitive tickets in response to one or more winning game events; wherein the gaming establishment network receives notification from the ticket database that one or more time-sensitive tickets are no longer available as an award for a winning outcome, and the gaming establishment network associates new time-sensitive tickets with one or more winning game events. - View Dependent Claims (6, 7, 8, 9)
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Specification