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Game apparatus and storage medium having game program stored thereon

  • US 7,854,656 B2
  • Filed: 04/19/2006
  • Issued: 12/21/2010
  • Est. Priority Date: 03/13/2006
  • Status: Active Grant
First Claim
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1. A game apparatus for executing game processing of changing a state of an object in accordance with an input given to an input device;

  • the game apparatus comprising;

    storage locations;

    data obtaining programmed logic circuitry for sequentially obtaining operation information which is output in accordance with a motion of the input device and storing the operation information in the storage locations;

    first behavior setting programmed logic circuitry for setting first behavior information representing a state of the object after a first time period, which is a part of a recognition period for determining a motion of the input device, in accordance with operation information obtained during the first time period using operation information;

    first object processing programmed logic circuitry for sequentially changing the state of the object after the first time period based on the first behavior information;

    second behavior setting programmed logic circuitry for setting second behavior information representing a state of the object after a second time period, which is terminated after the first time period and is at least a part of the recognition period, in accordance with operation information obtained during the second time period;

    second object processing programmed logic circuitry for sequentially changing the state of the object after the second time period based on at least the second behavior information; and

    display control programmed logic circuitry for sequentially displaying an image of the object on a display in accordance with the state of the object, whereinthe first behavior represents a trajectory of the object due to the motion of the input device from the beginning of the motion of the input device until a point before the end of the motion of the input device, and the second behavior represents a trajectory of the object due to the motion of the input device from the beginning of the motion of the input device until the end of the motion of the input device, and whereinthe display control programmed logic circuitry sequentially displays the image of the object based on gradual change of the trajectory of the object from said first behavior to said second behavior over a predetermined time period.

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