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Silent sign-in for offline games

  • US 7,857,701 B2
  • Filed: 03/12/2004
  • Issued: 12/28/2010
  • Est. Priority Date: 03/12/2004
  • Status: Active Grant
First Claim
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1. A method comprising computer instructions, which when executed by a processor of a dedicated game console, instruct the dedicated game console to perform acts comprising:

  • identifying at least one user account present on the dedicated game console for a user during use by the user of an offline game title on the dedicated game console;

    determining that automatic sign-in is enabled on the dedicated game console for the at least one user account identified, wherein a most recently signed in user account is identified as a specific user account for signing in;

    determining that a controller is coupled to the dedicated game console, the controller including a memory unit containing account information corresponding to the specific user account identified as being present on the dedicated game console; and

    automatically silently signing in the specific user account onto an online service using the account information contained in the memory unit of the controller without requiring action by the user of the offline game title on the dedicated game console for effecting the signing in, wherein the silently signing in comprises;

    opening a secure communication channel between the dedicated game console and a security gateway of a secure data center;

    transmitting data packets between the dedicated game console and the secure data center via the security gateway;

    registering a presence of the specific user account with a presence server inside the secure data center; and

    responsive to registering the presence of the specific user account, providing the user of the offline game title on the dedicated game console with access to online services available from the secure data center during use of the offline game title;

    wherein after the silently signing in, the user has access to an in-game notification or a cross-title game invitation, wherein the access to the in-game notification or cross-title game invitation enables the user to switch from the offline game title to an online game, wherein the offline game title is played by players with access to the dedicated game console and wherein the online game allows a player to play the online game against one or more other players online.

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