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3-D graphics texturing system using encrypted textures

  • US 7,868,899 B2
  • Filed: 12/22/2006
  • Issued: 01/11/2011
  • Est. Priority Date: 09/04/2001
  • Status: Expired due to Term
First Claim
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1. A texturing system for use in a three-dimensional graphics system, the texturing system comprising:

  • an input for receiving object data describing an object to be textured;

    a store for storing encrypted texture data to be applied to the object to be textured;

    a decryption unit, coupled to the store, for decrypting only the encrypted texture data;

    a framebuffer, coupled to the input and to the decryption unit, for applying decrypted texture data to the object data to generate textured image data; and

    an output, coupled to the framebuffer, for outputting the textured image data for display.

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