Random pay using non-gaming revenue
First Claim
1. A gaming device for providing a game using random payout from a progressive prize pool, the gaming device comprising:
- one or more computer processors; and
a computer-readable storage medium comprising instructions for controlling the one or more computer processors to be operable to;
receive a wager amount from a player;
determine a programmer input of information based on a specified average value, a specified minimum value, and a specified maximum value, the specified average value being independently specified between the specified minimum value and specified maximum value;
allocate a portion of non-gaming revenues to the progressive prize pool;
calculate a random amount from the progressive prize pool using a function that calculates the random amount using the specified minimum value, the specified maximum value and the specified average value, wherein the calculated random amount is generated between the specified minimum value and the specified maximum value, wherein the function is configured to calculate random amounts that average over time substantially the specified average value; and
cause the player to be eligible to win the random amount from the progressive prize pool in which the portion of non-gaming revenues was allocated.
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Abstract
A wager amount from a player is received. A programmer input of information based on a specified average value, a specified minimum value, and a specified maximum value is determined. The specified average value is independently specified between the specified minimum value and specified maximum value. A portion of non-gaming revenues is allocated to the progressive prize pool. A random amount is calculated from the progressive prize pool using a function that calculates the random amount using the specified minimum value, the specified maximum value and the specified average value. The calculated random amount is generated between the specified minimum value and the specified maximum value and the function is configured to calculate random amounts that average over time substantially the specified average value. The player is eligible to win the random amount from the progressive prize pool in which the portion of non-gaming revenues was allocated.
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Citations
20 Claims
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1. A gaming device for providing a game using random payout from a progressive prize pool, the gaming device comprising:
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one or more computer processors; and a computer-readable storage medium comprising instructions for controlling the one or more computer processors to be operable to; receive a wager amount from a player; determine a programmer input of information based on a specified average value, a specified minimum value, and a specified maximum value, the specified average value being independently specified between the specified minimum value and specified maximum value; allocate a portion of non-gaming revenues to the progressive prize pool; calculate a random amount from the progressive prize pool using a function that calculates the random amount using the specified minimum value, the specified maximum value and the specified average value, wherein the calculated random amount is generated between the specified minimum value and the specified maximum value, wherein the function is configured to calculate random amounts that average over time substantially the specified average value; and cause the player to be eligible to win the random amount from the progressive prize pool in which the portion of non-gaming revenues was allocated. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method for providing a game using random payout from a progressive prize pool, the method comprising:
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receiving a wager amount from a player; determining a programmer input of information based on a specified average value, a specified minimum value, and a specified maximum value, the specified average value being independently specified between the specified minimum value and specified maximum value; allocating a portion of non-gaming revenues to the progressive prize pool; and calculating, by a computing device, a random amount from the progressive prize pool using a function that calculates the random amount using the specified minimum value, the specified maximum value and the specified average value, wherein the calculated random amount is generated between the specified minimum value and the specified maximum value, wherein the function is configured to calculate random amounts that average over time substantially the specified average value; and causing the player to be eligible to win the random amount from the progressive prize pool in which the portion of non-gaming revenues was allocated. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A method comprising:
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determining a programmer input of information based on a specified average value, a specified minimum value, and a specified maximum value, the specified average value being independently specified between the specified minimum value and specified maximum value; allocating non-gaming revenue to a prize pool; calculating, by a computing device, a random amount from the prize pool using a function that calculates the random amount using the specified minimum value, the specified maximum value and the specified average value, wherein the calculated random amount is generated between the specified minimum value and the specified maximum value, wherein the function is configured to calculate random amounts that average over time substantially the specified average value; and causing a player to be eligible to win the random amount from the prize pool in which the non-gaming revenue was allocated. - View Dependent Claims (18, 19, 20)
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Specification