System and method for communicating game session information
First Claim
Patent Images
1. A method of operating a gaming system, said method comprising:
- causing at least one gaming device to generate a plurality of different random outcomes of a wagering game, wherein;
(a) each of the plurality of different random outcomes is associated with a wager amount and is generated prior to a player viewing any of the plurality of different random outcomes, and(b) the plurality of different random outcomes is generated in accordance with at least one player price parameter selected by the player for a gaming session defined by the plurality of different random outcomes, the at least one player price parameter including at least one game related variable other than a quantity of the plurality of different random outcomes to be generated, the at least one player price parameter defining, at least in part, a session price providable in exchange for the gaming session which is less than a sum of the wager amounts associated with all of the plurality of different random outcomes; and
causing a second device different from the at least one gaming device to output each of the plurality of different random outcomes to the player upon receiving a value corresponding to the session price.
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Abstract
According to one or more embodiments of the present invention, a contract is established for a session comprising two or more plays of at least one gaming device. Information about the game play session, such as outcomes generated at the at least one gaming device, is communicated to a player device. The information is presented to a player via the player device.
216 Citations
27 Claims
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1. A method of operating a gaming system, said method comprising:
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causing at least one gaming device to generate a plurality of different random outcomes of a wagering game, wherein; (a) each of the plurality of different random outcomes is associated with a wager amount and is generated prior to a player viewing any of the plurality of different random outcomes, and (b) the plurality of different random outcomes is generated in accordance with at least one player price parameter selected by the player for a gaming session defined by the plurality of different random outcomes, the at least one player price parameter including at least one game related variable other than a quantity of the plurality of different random outcomes to be generated, the at least one player price parameter defining, at least in part, a session price providable in exchange for the gaming session which is less than a sum of the wager amounts associated with all of the plurality of different random outcomes; and causing a second device different from the at least one gaming device to output each of the plurality of different random outcomes to the player upon receiving a value corresponding to the session price. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method of operating a gaming system, said method comprising:
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causing at least one gaming device to determine a different payout associated with each of a plurality of game plays of a play session, the play session encompassing the plurality of game plays, wherein; (a) each of the plurality of game plays is associated with a wager amount, and (b) the different payouts associated with each of the plurality of game plays are determined in accordance with at least one player price parameter selected by a player for the play session, the at least one player price parameter including at least one game related variable other than a quantity of the plurality of game plays to be generated and defining, at least in part, a session price associated with the play session, the session price being less than a sum of the wager amounts associated with all of the plurality of game plays; determining a net payout for the play session, the net payout comprising a sum of the payouts associated with each of the plurality of game plays minus the session price; storing an indication of the net payout on a tangible medium; storing a graphical representation of each of the plurality of game plays on the tangible medium such that the player may discern at least one of the different payouts associated with at least one of the game plays by viewing the graphical representation; and selling the tangible medium to the player in exchange for the player providing a value corresponding to the session price. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17)
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18. A method of operating a gaming system, said method comprising:
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causing at least one gaming device to determine a plurality of different random outcomes, wherein the plurality of different random outcomes is generated in accordance with at least one player price parameter selected by a player for a gaming session defined by the plurality of different random outcomes, the at least one player price parameter comprising a game related variable other than a quantity of the different random outcomes to be generated, the at least one player price parameter defining, at least in part, a session price providable in exchange for the gaming session, the session price being less than a sum of a plurality of wager amounts associated with all of the plurality of different random outcomes; causing the at least one gaming device to produce a graphical representation of each of the plurality of different random outcomes for display on a second device, the second device different and remotely located from the gaming device; and enabling the player to view the graphical representation of the plurality of different random outcomes on the second device in exchange for the player providing the value corresponding to the session price. - View Dependent Claims (19, 20, 21, 22, 23, 24)
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25. A method of operating a gaming system, said method comprising:
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receiving a request from a player to receive a payout associated with a set of different random outcomes previously generated by a gaming device, the set of different random outcomes associated with a code and having been generated in accordance with at least one player price parameter selected by the player for a gaming session defined by the set of different random outcomes, the at least one player price parameter including a game related variable other than a quantity of the plurality of different random outcomes to be generated, the at least one player price parameter defining, at least in part, a session price providable in exchange for the gaming session which is less than a sum of a plurality of wager amounts associated with all of the plurality of different random outcomes; causing a second device to receive an identifier and an indication of the set of different random outcomes from the player, the second device different from a first device at which the request to receive the payout was received; determining whether the code associated with the set of different random outcomes matches the indication of the set of different random outcomes; and providing the payout associated with the set of different random outcomes to the player if the determination is that the code matches the indication of the set of different random outcomes. - View Dependent Claims (26, 27)
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Specification