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Game program, game device, and game method

  • US 7,878,890 B2
  • Filed: 08/17/2006
  • Issued: 02/01/2011
  • Est. Priority Date: 02/19/2004
  • Status: Active Grant
First Claim
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1. A game program stored on a non-transitory computer-readable storage, the game program causing a computer to execute a game in which a first character, a second character which has the first character as opponent and a moving object are displayed on a monitor, and the moving object is dispatched from the first character by operating a controller, the game program comprising:

  • a passage area setting function configured to set an estimated passage display area of the moving object in a predetermined position between the position from which the moving object is dispatched and the position at which the moving object arrives, the estimated passage display area being immovable before the moving object is dispatched from the first character;

    a passage position setting function configured to set an estimated passage position of the moving object in the estimated passage display area;

    a first power property setting function configured to set a first power property to the moving object in accordance with the timing at which the moving object is dispatched from the first character;

    a rotational property setting function configured to set a rotational property of the moving object which is dispatched from the first character;

    a trajectory setting function configured to set the trajectory of the moving object which passes nearby the second character between the position from which the moving object is dispatched and the position at which the moving object arrives based on the rotational property;

    a passage position moving function configured to move the estimated passage position in the estimated passage display area by directly projecting the position of the moving object which is in motion on the trajectory between the position from which the moving object is dispatched and the position at which the moving object arrives based on the rotational property to the estimated passage display area;

    a rotational status display function configured to continuously display the rotational status of the moving object, which is defined based on the rotational property, in the estimated passage position which is moved in the estimated passage display area, by using image data of the ball in a memory unit to inform a operator of the second character of the rotational status of the moving object which is dispatched from the first character; and

    a power status display function configured to express a power status of the moving object with the size of the moving object and display the power status, which is defined based on the first power property, in the estimated passage position in the estimated passage display area to inform the operator of the power status of the moving object which is dispatched from the first character.

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