Game program, game device, and game method
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Accused Products
Abstract
A first power property setting unit will set a first power property to a moving object. A power status display unit will display the power status of the moving object, which is defined based on the first power property, in an estimated passage position in an estimated passage display area. A rotational property setting unit will set a rotational property to the moving object which is dispatched from a character. A second power property setting unit will set a second power property to the moving object. A rotational status display unit will continuously display the rotational status of the moving object, which is defined based on the rotational property, in the estimated passage position.
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Specification