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Multi-layered interactive play experience

  • US 7,878,905 B2
  • Filed: 11/15/2005
  • Issued: 02/01/2011
  • Est. Priority Date: 02/22/2000
  • Status: Expired due to Fees
First Claim
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1. A method for providing an interactive game, the method comprising:

  • providing a portable interactive device to a play participant that enables the play participant to enter a physical game environment to participate in an interactive game having a plurality of physical challenges to be performed within the physical game environment, the physical challenges involving use of the portable interactive device to allow the play participant to interact with physical objects within the physical game environment;

    providing in the physical game environment a plurality of receivers capable of wireless communication with the portable interactive device and capable of receiving information from the portable interactive device during performance by the play participant in the plurality of physical challenges; and

    providing in the physical game environment a physically-perceivable gaming effect responsive to one or more of said plurality of receivers, the gaming effect adapted to produce a first result if the information received from the portable interactive device satisfies a first condition and if the play participant has achieved a first progress level in the interactive game, the gaming effect further adapted to produce a second result if the information received from the portable interactive device satisfies a second condition and if the play participant has achieved a second progress level in the interactive game, the second progress level being different than the first progress level,wherein the information received from the portable interactive device satisfies the first condition based on an obtaining of a first unique code associated with a first retail purchase of a first item by the play participant,wherein the information received from the portable interactive device satisfies the second condition based on an obtaining of a second unique code associated with a second retail purchase of a second item by the play participant, the first item being different than the second item, and wherein neither of the first or second items comprises the portable interactive device or is used in the interactive game,wherein the first and second retail purchases are made at retail environments remotely located to and different than the physical game environment,and wherein the physical game environment comprises a themed interactive play facility.

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