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Connecting external devices to a gaming voice chat service

  • US 7,882,243 B2
  • Filed: 05/01/2008
  • Issued: 02/01/2011
  • Est. Priority Date: 05/01/2008
  • Status: Active Grant
First Claim
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1. A method comprising:

  • detecting a request to initiate a voice chat session with a user who is not logged in to a voice chat service for a gaming system;

    sending an external invitation to join the voice chat session to an external device of the user, wherein the external device is external to the gaming system;

    detecting rejection of the external invitation;

    responsive to said detecting rejection of the external invitation, storing an indication to send an internal invitation to the user, wherein the internal invitation is internal to the gaming system;

    detecting sign-in of the user into the voice chat service for the gaming system;

    determining that the voice chat session is still active based on determining that an entry exists in a queue of voice chat reservations;

    sending the internal invitation to the user through the gaming system responsive to said determining that the voice chat session is still active; and

    connecting the user to the voice chat session responsive to acceptance of the internal invitation.

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