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Pixel color accumulation in a ray tracing image processing system

  • US 7,884,819 B2
  • Filed: 09/27/2006
  • Issued: 02/08/2011
  • Est. Priority Date: 09/27/2006
  • Status: Active Grant
First Claim
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1. A method of determining a color of a pixel in a ray tracing image processing system, comprising:

  • issuing a primary ray into a three dimensional scene through the pixel;

    determining an initial color value for the pixel based on a color value of a first primitive intersected by the primary ray;

    issuing a secondary ray into the scene from the primitive intersected by the primary ray;

    by operation of one or more computer processors, updating the color value for the pixel based on a color value of a second primitive intersected by the secondary ray and a reflective or refractive scaling factor having a predetermined association with the first primitive intersected by the primary ray, and not based on a reflective or refractive scaling factor of the second primitive;

    issuing a further secondary ray into the scene from the primitive intersected by the secondary ray; and

    updating the color value for the pixel based on a color value of a third primitive intersected by the further secondary ray and a second reflective or refractive scaling factor based on the first primitive and the second primitive, and not based on a reflective or refractive scaling factor of the third primitive.

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