Humanoid machine systems, methods, and ontologies
First Claim
1. A machine-data ontology method, for use in computational processing of cognitive information within at least one autonomous decision system having at least one input system for providing input data about at least one circumstance among objects, comprising the steps of:
- a) storing within such at least one autonomous decision system a large set of non-linguistic data “
primitives”
, such primitives being structured and arranged to classify objects according to which subset of such primitives is assigned to a particular object; and
b) computationally non-linguistically classifying particular objects;
c) wherein such non-linguistic classifying comprises computationally assigning a representation comprising a set of n (a variable depending on the particular object) such primitives to a particular object, wherein such set of assigned primitives comprises information about behavioral tendencies of such particular object;
d) wherein a less abstract such representation comprises x such primitives where x<
n;
e) wherein such assigned less-abstract representation may be made progressively more abstract by progressively removing increasingly larger subsets x of such assigned set of primitives; and
f) wherein a most abstract such representation comprises one such assigned primitive (n−
x=1).
2 Assignments
0 Petitions
Accused Products
Abstract
Disclosed are computer systems with intelligent or autonomous decision systems which include means for determining relevancy, i.e., the threats to and opportunities of the autonomous decision system. Also disclosed are such autonomous decision systems using an efficient ontology to interact sociably with humans, including the use of natural languages and bonding. The desired “whether concrete is included in abstract” computation system is enhanced by the ontology system using categorizing of natural objects using as primitives a set of self tendencies suitable, when hierarchically assigned to objects, to do incremental simulation of “future” situations (including such objects) from a presented situation. Using such primitives and computation system, planning, learning, languaging, etc., are efficiently accomplished.
19 Citations
10 Claims
-
1. A machine-data ontology method, for use in computational processing of cognitive information within at least one autonomous decision system having at least one input system for providing input data about at least one circumstance among objects, comprising the steps of:
-
a) storing within such at least one autonomous decision system a large set of non-linguistic data “
primitives”
, such primitives being structured and arranged to classify objects according to which subset of such primitives is assigned to a particular object; andb) computationally non-linguistically classifying particular objects; c) wherein such non-linguistic classifying comprises computationally assigning a representation comprising a set of n (a variable depending on the particular object) such primitives to a particular object, wherein such set of assigned primitives comprises information about behavioral tendencies of such particular object; d) wherein a less abstract such representation comprises x such primitives where x<
n;e) wherein such assigned less-abstract representation may be made progressively more abstract by progressively removing increasingly larger subsets x of such assigned set of primitives; and f) wherein a most abstract such representation comprises one such assigned primitive (n−
x=1).
-
-
2. A machine computational-processing method, for providing current simulated-emotion expression in at least one simulated-humanoid autonomous decision system having at least one ability to assess a set of environmental circumstances, comprising the steps of:
-
a) storing in such at least one simulated-humanoid autonomous decision system planning data providing plan capability to such at least one simulated-humanoid autonomous decision system; b) using information about such set of environmental circumstances of such at least one simulated-humanoid autonomous decision system and such plan capability, computing at least one current planning selection; c) using information about such at least one current planning selection, computing at least one current planning status; d) using information about such at least one current planning status, computing current simulated-emotion-source data; e) using such current simulated-emotion-source data, computing current simulated-emotion status; f) storing in such at least one simulated-humanoid autonomous decision system a subset of such planning data comprising at least one first plan regarding an extent to which at least one other (non-self) creature of such set of environmental circumstances is copying with such at least one simulated-humanoid autonomous decision system (self); g) computing at least one such extent of at least one such copying by making at least one similarity comparison of at least one decision of such at least one other (non-self) creature when in at least one first circumstance-in-relation-to-itself to at least one decision of such at least one simulated-humanoid autonomous decision system (self) if in such at least one first circumstance-in-relation-to-itself; h) computationally evaluating such at least one similarity comparison for extent of decision similarity; i) including, in such current simulated-emotion-source data, information correlated with such extent of decision similarity; and j) including, in such current simulated-emotion status, at least one status of copying simulated emotion of such at least one simulated-humanoid autonomous decision system. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9, 10)
-
Specification