Digital television with subscriber conference overlay
First Claim
Patent Images
1. Online network commercial transaction apparatus for ATSC-compliant integrated DTV and multi-user gaming subscriber units comprising:
- a user transaction controller;
an ATSC-compliant integrated DTV and multi-user gaming subscriber unit; and
a subscriber unit database comprising commercial transaction data related to DTV and multi-user gaming subscription by the subscriber unit;
wherein the user transaction controller accesses the subscriber unit database and sends a billing message to the subscriber unit based on a commercial transaction by the subscriber unit before, during, or after access to a scheduled DTV or multi-user gaming program or conference, and authorizes the scheduled program or conference to the subscriber unit via an online network, wherein the subscriber unit database authenticates, bills, schedules, notifies, requests, or provides desired access to a scheduled program or conference accessible by a plurality of users via the online network;
wherein the user transaction controller comprises a broadband network server, and the subscriber unit comprises a wireless network client, such that the user transaction controller and the subscriber unit effectively create a virtual audience community via a wirelessly distributed client-server network that enables personalizable broadband services including DTV and multi-user gaming to wireless network clients, whereby each client comprises a video frame buffer that enables subscriber video-conferencing, ATSC-compliant DTV programming and multi-user gaming services that are automatically accessed, authorized or authenticated according to the subscriber unit database;
wherein the wireless network client comprises a mobile gaming and DTV receiver comprising a video-conferencing camera and integrated display enabled using the video frame buffer to overlay one or more screen elements corresponding to other mobile gaming and DTV receiver participating in video-conferencing broadband service authorized or authenticated according to the subscriber unit database, such mobile gaming and DTV receiver enabling subscriber access via the integrated display to an intelligent search agent comprising an embedded software construct to search or access a commercial or non-commercial network transaction wirelessly in real-time using the subscriber unit database and a searchable address of one or more participant mobile gaming and DTV receiver.
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Accused Products
Abstract
Digital television system overlays subscriber two-way communication during broadcast program delivery to create virtual audience community. Individual or group billing and advertisement is personalized per DTV receiver program viewing and/or conferencing activity. Subscriber receiver includes camera and other media I/O device for multi-way video conferencing. Participants may be added or removed dynamically during programming or conferencing.
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Citations
2 Claims
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1. Online network commercial transaction apparatus for ATSC-compliant integrated DTV and multi-user gaming subscriber units comprising:
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a user transaction controller; an ATSC-compliant integrated DTV and multi-user gaming subscriber unit; and a subscriber unit database comprising commercial transaction data related to DTV and multi-user gaming subscription by the subscriber unit; wherein the user transaction controller accesses the subscriber unit database and sends a billing message to the subscriber unit based on a commercial transaction by the subscriber unit before, during, or after access to a scheduled DTV or multi-user gaming program or conference, and authorizes the scheduled program or conference to the subscriber unit via an online network, wherein the subscriber unit database authenticates, bills, schedules, notifies, requests, or provides desired access to a scheduled program or conference accessible by a plurality of users via the online network; wherein the user transaction controller comprises a broadband network server, and the subscriber unit comprises a wireless network client, such that the user transaction controller and the subscriber unit effectively create a virtual audience community via a wirelessly distributed client-server network that enables personalizable broadband services including DTV and multi-user gaming to wireless network clients, whereby each client comprises a video frame buffer that enables subscriber video-conferencing, ATSC-compliant DTV programming and multi-user gaming services that are automatically accessed, authorized or authenticated according to the subscriber unit database; wherein the wireless network client comprises a mobile gaming and DTV receiver comprising a video-conferencing camera and integrated display enabled using the video frame buffer to overlay one or more screen elements corresponding to other mobile gaming and DTV receiver participating in video-conferencing broadband service authorized or authenticated according to the subscriber unit database, such mobile gaming and DTV receiver enabling subscriber access via the integrated display to an intelligent search agent comprising an embedded software construct to search or access a commercial or non-commercial network transaction wirelessly in real-time using the subscriber unit database and a searchable address of one or more participant mobile gaming and DTV receiver.
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2. Online network commercial transaction method for ATSC-compliant integrated DTV and multi-user gaming subscriber units comprising step:
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coupling a user transaction controller to an ATSC-compliant integrated DTV and multi-user gaming subscriber unit having a subscriber unit database comprising commercial transaction data related to DTV and multi-user gaming subscription by the subscriber unit; wherein the user transaction controller accesses the subscriber unit database and sends a billing message to the subscriber unit based on a commercial transaction by the subscriber unit before, during, or after access to a scheduled DTV or multi-user gaming program or conference, and authorizes the scheduled program or conference to the subscriber unit via an online network, wherein the subscriber unit database authenticates, bills, schedules, notifies, requests, or provides desired access to a scheduled program or conference accessible by a plurality of users via the online network; wherein the user transaction controller comprises a broadband network server, and the subscriber unit comprises a wireless network client, such that the user transaction controller and the subscriber unit effectively create a virtual audience community via a wirelessly distributed client-server network that enables personalizable broadband services including DTV and multi-user gaming to wireless network clients, whereby each client comprises a video frame buffer that enables subscriber video-conferencing, ATSC-compliant DTV programming and multi-user gaming services that are automatically accessed, authorized or authenticated according to the subscriber unit database; wherein the wireless network client comprises a mobile gaming and DTV receiver comprising a video-conferencing camera and integrated display enabled using the video frame buffer to overlay one or more screen elements corresponding to other mobile gaming and DTV receiver participating in video-conferencing broadband service authorized or authenticated according to the subscriber unit database, such mobile gaming and DTV receiver enabling subscriber access via the integrated display to an intelligent search agent comprising an embedded software construct to search or access a commercial or non-commercial network transaction wirelessly in real-time using the subscriber unit database and a searchable address of one or more participant mobile gaming and DTV receiver.
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Specification