Method and apparatus using geographical position to provide authenticated, secure, radio frequency communication between a gaming host and a remote gaming device
First Claim
1. A system, comprising:
- a broadcast station configured to transmit game play signals in accordance with instructions from a gaming source authorized to host gaming services; and
a gaming device in communication with the broadcast station, the gaming device comprising;
a receiver configured to receive game play signals from the broadcast station and to receive a credit balance indicative of funds available for game play;
a memory configured to store information including the credit balance; and
a processor in communication with the receiver and the memory, the processor configured to determine whether a physical location of the gaming device is within an authorized gaming area associated with the gaming source, and to facilitate game play based on the game play signals when the physical location of the gaming device is within the authorized gaming area and when the credit balance is greater than zero.
4 Assignments
0 Petitions
Accused Products
Abstract
Method and apparatus for providing authenticated, secure, communication between a gaming host communicating via radio frequency (RF) subcarriers to a remote user device in another location. Location of the remote user device and the host server are determined by accessing signals generated by either Global Positioning System (GPS) satellites, or by terrestrial radio broadcast stations, through a process known as radio frequency triangulation telemetry tracking (RF-3T). Player authentication (identity verification) is determined by use of a personal identification number (PIN). A remote user device may be implemented as a stand alone or self-contained single unit that is portable and can receive communications via radio frequency, or may be implemented as one or more discreet components adapted to be used with a laptop, a personal digital assistant (PDA), or desktop personal computer (PC).
79 Citations
8 Claims
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1. A system, comprising:
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a broadcast station configured to transmit game play signals in accordance with instructions from a gaming source authorized to host gaming services; and a gaming device in communication with the broadcast station, the gaming device comprising; a receiver configured to receive game play signals from the broadcast station and to receive a credit balance indicative of funds available for game play; a memory configured to store information including the credit balance; and a processor in communication with the receiver and the memory, the processor configured to determine whether a physical location of the gaming device is within an authorized gaming area associated with the gaming source, and to facilitate game play based on the game play signals when the physical location of the gaming device is within the authorized gaming area and when the credit balance is greater than zero. - View Dependent Claims (2, 3, 4)
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5. An electronic gaming device, comprising:
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a receiver configured to receive game play signals from a broadcast station that is associated with a gaming source and to receive a credit balance indicative of funds available for game play; a memory configured to store information including the credit balance; and a processor in communication with the receiver and the memory, the processor configured to determine whether a physical location of the gaming device is within an authorized gaming area associated with the gaming source, and to facilitate game play based on the game play signals when the physical location of the gaming device is within the authorized gaming area and when the credit balance is greater than zero. - View Dependent Claims (6, 7, 8)
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Specification