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Game apparatus and storage medium storing a handwriting input program

  • US 7,907,779 B2
  • Filed: 09/26/2006
  • Issued: 03/15/2011
  • Est. Priority Date: 01/27/2006
  • Status: Active Grant
First Claim
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1. A game apparatus for playing a game to fill in cells with characters, the game apparatus including non-transitory memory storing instructions executed by a processor, the instructions when executed by the processor cause the game apparatus to:

  • detect an answer character input based on an input character entered by a player, wherein the detection of the answer includes recognition of the answer character based on a characteristic of the input character;

    displaying the answer character when the answer character is detected based on the input character entered by the player;

    performing a game determination on the basis of said answer character;

    displaying a result of the game determination;

    detecting a note character based on another input character entered by a player, wherein the detection of the note character includes recognition of the note character based on a characteristic of the another input character;

    displaying the note character detected based on the another input character; and

    settling said note character as another answer character, wherein said note character is settled as another answer character based on an input by the player after the note character is displayed.

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