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Method and apparatus for determining and presenting outcomes at a gaming device

  • US 7,914,376 B2
  • Filed: 06/26/2006
  • Issued: 03/29/2011
  • Est. Priority Date: 03/04/2003
  • Status: Active Grant
First Claim
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1. A method comprising:

  • implementing a round of game play at a gaming device by;

    randomly generating and displaying a first plurality of symbols;

    thereafter, randomly determining at least a second plurality of symbols from the first plurality of symbols to position within a matrix, the matrix including a plurality of positions and the second plurality of symbols being less than the first plurality of symbols;

    for each of the second plurality of symbols, display said symbol in association with one of the positions of the matrix;

    determining a first outcome based on an evaluation of the symbols displayed in association with the positions of the matrix;

    providing a payout based on the determined first outcome; and

    after determining the first outcome;

    (i) during the round of the game play, scrolling the matrix, such that at least one of the symbols associated with one of the positions of the matrix is not evaluated for a subsequently determined second outcome in the round of game play;

    (ii) displaying at least one additional symbol in association with one of the positions of the matrix; and

    (iii) after scrolling the matrix, determining said second outcome based on an evaluation of the symbols displayed in association with the positions of the matrix, said evaluation including an evaluation of;

    (A) at least one of the symbols evaluated when determining said first outcome, and (B) said at least one additional symbol.

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