Gaming device with dynamic progressive and bonus architecture
First Claim
1. A gaming device configured to operate in a gaming system including a central controller, said gaming device comprising:
- at least one display device;
at least one input device;
at least one processor; and
at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) enable a player to place a wager to play a game, said game associated with a paytable including a plurality of different game outcomes, and a plurality of awards associated with said game outcomes;
(b) if a designated game outcome is generated in the play of the game;
(i) send game information including an average expected value associated with the designated game outcome to the central controller,(ii) receive a determined game event from the central controller, wherein the game event is determined based on the average expected value associated with the designated game outcome, and(iii) provide any award associated with the determined game event to the player in place of any award associated with the designated game outcome; and
(c) provide to the player any award associated with the game outcome generated in the play of the game if the generated game outcome is not the designated game outcome.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming device, a gaming system and a method for operating a gaming device or gaming system with a plurality of bonus and/or progressive outcomes is disclosed. The present disclosure provides a bonus and/or progressive architecture that enables a central controller to add or remove bonusing and/or progressive features from one or more gaming devices in a gaming system. In one embodiment, the central controller designates one or more game outcomes in a paytable as designated game outcomes. If the gaming device generates one of the designated game outcomes, the central controller dynamically determines a bonus award and/or a progressive award in conjunction with a manner of presenting the bonus award and/or the progressive award to the player of the gaming device. If the gaming device does not generate a designated game outcome, the gaming device provides the player an award that is associated with the generated outcome based on the paytable.
-
Citations
58 Claims
-
1. A gaming device configured to operate in a gaming system including a central controller, said gaming device comprising:
-
at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) enable a player to place a wager to play a game, said game associated with a paytable including a plurality of different game outcomes, and a plurality of awards associated with said game outcomes; (b) if a designated game outcome is generated in the play of the game; (i) send game information including an average expected value associated with the designated game outcome to the central controller, (ii) receive a determined game event from the central controller, wherein the game event is determined based on the average expected value associated with the designated game outcome, and (iii) provide any award associated with the determined game event to the player in place of any award associated with the designated game outcome; and (c) provide to the player any award associated with the game outcome generated in the play of the game if the generated game outcome is not the designated game outcome. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
-
-
15. A gaming system comprising:
-
at least one gaming device, each gaming device including; at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to enable a player to place a wager to play a game, said game associated with a paytable including a plurality of different game outcomes and a plurality of awards associated with said game outcomes; and a central controller configured to operate with each of the gaming devices, said central controller programmed to; (a) if a designated game outcome is generated in the play of the game of one of said gaming devices, (i) determine at least one game event having an average expected value, (ii) associate the determined game event with the designated game outcome, (iii) send the determined game event to said gaming device that generated the designated game outcome, and (iv) cause said gaming device to provide any award associated with the determined game event to the player in place of any award associated with the designated game outcome; and (b) if the generated game outcome is not the designated game outcome, cause the gaming device to provide to the player any award associated with the generated game outcome. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27)
-
-
28. A method of operating a gaming device in a gaming system, said method comprising:
-
(a) causing at least one display device to display a play of a game upon a wager placed by a player, said game associated with a paytable including a plurality of different game outcomes and a plurality of awards associated with said game outcomes; and (b) if a designated game outcome is generated in the play of the game; (i) sending game information including an average expected value associated with the designated game outcome to a central controller, (ii) receiving a determined game event from the central controller, wherein the game event is determined based on the average expected value associated with the designated game outcome, and (iii) providing any award associated with the determined game event to the player in place of any award associated with the designated game outcome; and (c) if the generated game outcome is not the designated game outcome, providing to the player any award associated with the generated game outcome. - View Dependent Claims (29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43)
-
-
44. A method of operating a gaming system including at least one gaming machine, said method comprising:
-
(a) causing each of the gaming machines to display a play of a game upon a wager placed by a player, the game associated with a paytable including a plurality of different game outcomes and a plurality of awards associated with said game outcomes; (b) if the designated game outcome is generated in the play of the game; (i) determining at least one game event, (ii) associating the determined game event with the designated game outcome, and (iii) providing to the player any award associated with the determined game event; and (c) if one of the different game outcomes other than the designated game outcome is generated in the play of the game, providing to the player any award associated with the generated game outcome. - View Dependent Claims (45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58)
-
Specification